Game Hacking Academy
A Beginner's Guide to Understanding Game Hacking Techniques
eBook | Free |
Rating | |
Author | Attilathedud |
Publisher | Self-publishing |
Published | 2021 |
Pages | 511 |
Language | English |
Format | Paper book / ebook (PDF) |
Hacking games requires a unique combination of reversing, memory management, networking, and security skills. Even as ethical hacking has exploded in popularity, game hacking still occupies a very small niche in the wider security community. While it may not have the same headline appeal as a Chrome 0day or a massive data leak, the unique feeling of creating a working aimbot for a game and then destroying a server with it is hard to replicate in any other medium.
When I first started learning game hacking years ago, resources were spread out across several sites and were very sparse. Typically, you would find a section of code that linked to a broken site. You would then search around for some forum that would have some part of the broken site in a post and piece together the information. While this rewarded thorough searching, it was a massive time-sink. These days, there are several places where you can find a variety of information regarding game hacking. You can find boilerplate code for almost any engine, along with the memory offsets for any structure you may care about.
However, one area still underserved by all the information out today is the concepts and fundamentals behind the offsets. My hope is that this book helps fill those gaps.
- Attilathedud
Similar Books
by Josh Glazer, Sanjay Madhav
Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you throug...
Price: $33.99 | Publisher: Addison-Wesley | Release: 2015
Learning HTML5 Game Programming
by James L. Williams
HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done - and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you'll need ...
Price: $13.69 | Publisher: Addison-Wesley | Release: 2011
Learning Android Game Programming
by Richard A. Rogers
The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine - the powerful, open source, free game-development engine...
Price: $8.40 | Publisher: Addison-Wesley | Release: 2012
Gameplay, Emotions and Narrative
by Katarzyna Marak, Mi Markocki, Dariusz Brzostek
This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between the story and mechanics in digital games. Our goal is to demonstrate how the narrative and the ludic elements together can form unique player experiences. The volume is a collection of case st...
Price: $4.37 | Free ebook | Publisher: Self-publishing | Release: 2019
Learn Unity 4 for iOS Game Development
by Philip Chu
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for bo...
Price: $3.65 | Publisher: Apress | Release: 2013
Writing Game Center Apps in iOS
by Vandad Nahavandipoor
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.How do you d...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2011
by Ilya Shpigor
Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order to start a competition with human opponen...
Price: $34.99 | Publisher: Apress | Release: 2018
2D Game Development: From Zero to Hero
by Penaz
This is a small project that aims to gather some knowledge about game development and make it available to everyone.As well as being a source of knowledge this project aims to be a learning experience for everyone involved too, by gathering contributions from the community, teaching others how to make a game, teaching algorithms but also ...
Free ebook | Publisher: Self-publishing | Release: 2020