Designing the iPhone User Experience
A User-Centered Approach to Sketching and Prototyping iPhone Apps
|Price||$1.44 - $66.84
|Format||Paper book / ebook (PDF)|
Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices - lots of them. If your app is difficult to use or doesn't meet their needs, finding another one is just a tap away.
To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack. For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together.
4 5 48
by Tom Greever
Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other nondesigners may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter ...
Price: $38.67 | Publisher: O'Reilly Media | Release: 2020
by Ted Roden
The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs - on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more featu...
Price: $3.37 | Publisher: O'Reilly Media | Release: 2010
by Tom Greever
Talking to people about your designs might seem like a basic skill, but it can be difficult to do efficiently and well. And, in many cases, how you communicate about your work with stakeholders, clients, and other non-designers is more critical than the designs themselves - simply because the most articulate person usually wins.This pract...
Price: $23.99 | Publisher: O'Reilly Media | Release: 2015
by Jonathan Anderson, John McRee, Robb Wilson, The EffectiveUI Team
Effective UI provides a complete roadmap to building groundbreaking software centered on user experience (UX) quality, how to get management support, employing product management strategies proven to deliver greater success, and how to manage the design, engineering, staffing, and business considerations that must be centered on the user&...
Price: $16.07 | Publisher: O'Reilly Media | Release: 2010
by Michal Levin
Welcome to our multi-device world, a world where a user's experience with one application can span many devices - a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experienc...
Price: $17.12 | Publisher: O'Reilly Media | Release: 2014
by Mads Soegaard
If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start.You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you...
Free ebook | Publisher: Self-publishing | Release: 2018
by Dan Pilone, Tracey Pilone
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand...
Price: $7.72 | Publisher: O'Reilly Media | Release: 2009
by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode and Objective-C prog...
Price: $3.49 | Publisher: O'Reilly Media | Release: 2013