Building and Testing with Gradle

Understanding Next-Generation Builds



Bookstore > Books > Building and Testing with Gradle

Price$16.99 - $26.60
Rating
AuthorsTim Berglund, Matthew McCullough
PublisherO'Reilly Media
Published2011
Pages114
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-10144930463X
ISBN-139781449304638
EBook Hardcover Paperback

Build and test software written in Java and many other languages with Gradle, the open source project automation tool that's getting a lot of attention. This concise introduction provides numerous code examples to help you explore Gradle, both as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.

Discover how Gradle improves on the best ideas of Ant, Maven, and other build tools, with standards for developers who want them and lots of flexibility for those who prefer less structure.


  1. (2 books)
  2. (2 books)


4 5 217

Similar Books


Gradle Beyond the Basics

Gradle Beyond the Basics

by Tim Berglund

If you're familiar with Gradle's basics elements - possibly through the author's previous O'Reilly book, Building and Testing with Gradle - this more advanced guide provides the recipes, techniques, and syntax to help you master this build automation tool. With clear, concise explanations and lots of ready-to-use code ...

Price:  $15.38  |  Publisher:  O'Reilly Media  |  Release:  2013

Building iPhone Apps with HTML, CSS, and JavaScript

Building iPhone Apps with HTML, CSS, and JavaScript

by Jonathan Stark

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.Device-agnost...

Price:  $5.00  |  Free ebook  |  Publisher:  O'Reilly Media  |  Release:  2010

Gradle for Android

Gradle for Android

by Kevin Pelgrims

Gradle is an open source build automation system that introduces a Groovy-based domain-specific language (DSL) to configure projects. Using Gradle makes it easy for Android developers to manage dependencies and set up the entire build process.This book begins by taking you through the basics of Gradle and how it works with Android Studio....

Price:  $34.99  |  Publisher:  Packt Publishing  |  Release:  2015

Developing Android Applications with Flex 4.5

Developing Android Applications with Flex 4.5

by Rich Tretola

Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working wi...

Price:  $16.99  |  Publisher:  O'Reilly Media  |  Release:  2011

Building Android Apps with HTML, CSS, and JavaScript

Building Android Apps with HTML, CSS, and JavaScript

by Jonathan Stark

If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device - without having to use Java. You'll learn how to create an Android-friendly web app on...

Price:  $1.99  |  Publisher:  O'Reilly Media  |  Release:  2010

Java Testing with Spock

Java Testing with Spock

by Konstantinos Kapelonis, Luke Daley

Java Testing with Spock teaches you how to use Spock for a wide range of testing use cases in Java. Readers new to Groovy will appreciate the succinct language tutorial that'll give you just enough Groovy to use Spock effectively.Spock combines the features of tools like JUnit, Mockito, and JBehave into a single powerful Java testing...

Price:  $18.00  |  Publisher:  Manning  |  Release:  2016

Building Android Games with Cocos2d-x

Building Android Games with Cocos2d-x

by Raydelto Hernandez

Cocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly.Starting with a vital primer to get you up and running with your development environment, you will quickly div...

Price:  $24.99  |  Publisher:  Packt Publishing  |  Release:  2015

Integrating PHP Projects with Jenkins

Integrating PHP Projects with Jenkins

by Sebastian Bergmann

Today's web applications require frequent updates, not just by adding or upgrading features, but by maintaining and improving the software's existing code base as well. This concise book shows PHP developers how to use Jenkins, the popular continuous integration server, to monitor various aspects of software quality throughout a...

Price:  $57.23  |  Publisher:  O'Reilly Media  |  Release:  2011