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RxJava for Android Developers

RxJava for Android Developers

by Timo Tuominen

RxJava for Android Developers teaches you how to build fast, fluid, and reactive mobile apps for Android with RxJava.For Android developers, writing multithreaded apps can be as challenging as it is necessary. RxJava simplifies complex threading operations, maintaining proper synchronization as you switch seamlessly from thread to thread. RxJava also brings the benefits of reactive programming to your apps ...

Price:  $23.97  |  Publisher:  Manning  |  Release:  2019

React Native in Action

React Native in Action

by Nader Dabit

React Native in Action gives iOS, Android, and web developers the knowledge and confidence they need to begin building high-quality iOS and Android apps using the React Native framework.React Native gives mobile and web developers the power of and. Write your app once and easily deploy it to iOS and Android and the web. React Native apps compile into platform-specific code, reducing development time, effort...

Price:  $35.72  |  Publisher:  Manning  |  Release:  2019

Practical Tinker Board

Practical Tinker Board

by Elizabeth Clark

Get started with the ASUS Tinker Board and begin building and expanding your own projects. This book covers the basic operating systems offered by ASUS for the Tinker Board and Tinker Board S, TinkerOS and Android, and then dives deeper into its capabilities for projects; such as a music streamer or a weather display with internet connectivity.Beginners will find the resources necessary to follow along and ...

Price:  $25.83  |  Publisher:  Apress  |  Release:  2019

Building Xamarin.Forms Mobile Apps Using XAML

Building Xamarin.Forms Mobile Apps Using XAML

by Dan Hermes, Nima Mazloumi

Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us ...

Price:  $26.42  |  Publisher:  Apress  |  Release:  2019

Developing Games on the Raspberry Pi

Developing Games on the Raspberry Pi

by Seth Kenlon

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new f...

Price:  $16.50  |  Publisher:  Apress  |  Release:  2019

Reactive Streams in Java

Reactive Streams in Java

by Adam L. Davis

Get an easy introduction to reactive streams in Java to handle concurrency, data streams, and the propagation of change in today's applications. This compact book includes in-depth introductions to RxJava, Akka Streams, and Reactor, and integrates the latest related features from Java 9 and 11, as well as reactive streams programming with the Android SDK.Reactive Streams in Java explains how to manage the e...

Price:  $26.03  |  Publisher:  Apress  |  Release:  2019

Understanding Game Application Development

Understanding Game Application Development

by Vincent Maverick S. Durano

Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time syncing functionality using SignalR.Understanding Game Application Development start...

Price:  $26.24  |  Publisher:  Apress  |  Release:  2019

Unreal for Mobile and Standalone VR

Unreal for Mobile and Standalone VR

by Cornel Hillmann

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advanta...

Price:  $21.25  |  Publisher:  Apress  |  Release:  2019

Learn Microsoft Visual Studio App Center

Learn Microsoft Visual Studio App Center

by Sunny Mukherjee

Use Visual Studio App Center with Xamarin Forms to set up a DevOps CI/CD pipeline, set up your mobile builds on either iOS or Android, set up Android and Apple certificates and provisioning profiles, distribute your app to your developers and testers, capture analytics and crashes from your users, communicate to your users with push notifications, and run UI tests on the Microsoft cloud. You will see how to...

Price:  $26.62  |  Publisher:  Apress  |  Release:  2019

The Joy of Kotlin

The Joy of Kotlin

by Pierre-Yves Saumont

Maintaining poor legacy code, interpreting cryptic comments, and writing the same boilerplate over and over can suck the joy out of your life as a Java developer. Fear not! There's hope! Kotlin is an elegant JVM language with modern features and easy integration with Java. The Joy of Kotlin teaches you practical techniques to improve abstraction and design, to write comprehensible code, and to build maintai...

Price:  $30.00  |  Publisher:  Manning  |  Release:  2019

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