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Introducing HTML5 Game Development

Introducing HTML5 Game Development

by Jesse Freeman

Making video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.Not only will you pick up important tips ...

Price:  $3.49  |  Publisher:  O'Reilly Media  |  Release:  2012

Kinect Hacks

Kinect Hacks

by Jared St. Jean

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect's extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.Learn dozens of hacks for building interf...

Price:  $22.42  |  Publisher:  O'Reilly Media  |  Release:  2012

Just Spring Integration

Just Spring Integration

by Madhusudhan Konda

Get started with Spring Integration, the lightweight Java-based framework that makes designing and developing message-oriented architectures a breeze. Through numerous examples, you'll learn how to use this open source framework's basic building blocks to work with both inter - and intra-application programming models.If you're a Java developer familiar with the Spring framework and want to a...

Price:  $16.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Dreamweaver CS6: The Missing Manual

Dreamweaver CS6: The Missing Manual

by David Sawyer McFarland

Dreamweaver CS6 is the most capable website design and management program yet, but there's no printed guide to its amazing features. That's where Dreamweaver CS6: The Missing Manual comes in. You'll learn to use every facet of this versatile program, through jargon-free explanations and 13 hands-on tutorials.The important stuff you need to know: Get A to Z guidance - Go from building simple w...

Price:  $3.65  |  Publisher:  O'Reilly Media  |  Release:  2012

Juniper Networks Warrior

Juniper Networks Warrior

by Peter Southwick

In this practical book, Juniper Networks consulting senior network engineer, Peter Southwick, offers unique first-person field studies on designing, configuring, and troubleshooting new systems that are changing the networking world. Each chapter-long "travelogue" follows a team of Juniper Networks warriors as they solve specific needs with emerging network platform architectures....

Price:  $49.96  |  Publisher:  O'Reilly Media  |  Release:  2012

jQuery UI

jQuery UI

by Eric Sarrion

With the jQuery UI library, you can apply the power and standards of jQuery to user interface design, complete with interactive elements, animation, and themeable widgets. This concise, code-heavy guide demonstrates how to harness interactive features that HTML5 lacks, including tabs, accordions, and dialog boxes. You'll also learn how to program common but complex tasks, such as managing drag and drop...

Price:  $7.02  |  Publisher:  O'Reilly Media  |  Release:  2012

Learning Web Design, 4th Edition

Learning Web Design, 4th Edition

by Jennifer Niederst Robbins

Do you want to build web pages, but have no previous experience? This friendly guide is the perfect place to start. You'll begin at square one, learning how the Web and web pages work, and then steadily build from there. By the end of the book, you'll have the skills to create a simple site with multi-column pages that adapt for mobile devices.Learn how to use the latest techniques, best practices...

Price:  $9.00  |  Publisher:  O'Reilly Media  |  Release:  2012

Enterprise Games

Enterprise Games

by Michael Hugos

Games are playing a crucial role in many successful businesses - not just in PR and marketing, but as a model for designing business systems and workflows. In this book, Michael Hugos provides compelling case studies that demonstrate how game mechanics enable companies to respond quickly to challenges in today's real-time economy.It's not about giving workers a smiley face for producing more widge...

Price:  $6.01  |  Publisher:  O'Reilly Media  |  Release:  2012

Cloud Architecture Patterns

Cloud Architecture Patterns

by Bill Wilder

If your team is investigating ways to design applications for the cloud, this concise book introduces 11 architecture patterns that can help you take advantage of cloud-platform services. You'll learn how each of these platform-agnostic patterns work, when they might be useful in the cloud, and what impact they'll have on your application architecture. You'll also see an example of each patte...

Price:  $13.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Introducing Starling

Introducing Starling

by Thibault Imbert

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs.Most Flash developers want to be able to leverage GPU ac...

Publisher:  O'Reilly Media  |  Release:  2012

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