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Pro OpenGL ES for IOS

Pro OpenGL ES for IOS

by Mike Smithwick

In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced cod...

Price:  $49.99  |  Publisher:  Apress  |  Release:  2011

Expert SharePoint 2010 Practices

Expert SharePoint 2010 Practices

by Sahil Malik, Dan Bakmand-Mikalski, Razi bin Rais, Darrin Bishop , Matt Eddinger, Brian Farnhill, Ed Hild, Joerg Krause, Cory R. Loriot, Matthew McDermott, Dave Milner, Ed Musters, Tahir Naveed, Mark Orange, Doug Ortiz, Barry Ralston, E. Richard

Expert SharePoint 2010 Practices is a valuable compendium of best practices, tips, and secrets straight from the most knowledgeable SharePoint gurus in the industry.Learn from the experts as you dive into topics like multitenancy, solution deployment, business intelligence, and administration. Our team of carefully chosen contributors, most with Microsoft's Most Valuable Professional (MVP) designation ...

Price:  $11.99  |  Publisher:  Apress  |  Release:  2011

Practical Arduino Engineering

Practical Arduino Engineering

by Harold Timmis

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Each and every chapter exemplifies this process and demonst...

Price:  $12.99  |  Publisher:  Apress  |  Release:  2011

Beginning Android 4 Games Development

Beginning Android 4 Games Development

by Mario Zechner, Robert Green

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.The ...

Price:  $32.70  |  Publisher:  Apress  |  Release:  2011

Practical Android 4 Games Development

Practical Android 4 Games Development

by J. F. DiMarzio

Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.From 2D-based casual games to 3D OpenGL-based first-person shooters, you find t...

Price:  $29.66  |  Publisher:  Apress  |  Release:  2011

HTML5 Media

HTML5 Media

by Shelley Powers

If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content.You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and download...

Price:  $12.99  |  Publisher:  O'Reilly Media  |  Release:  2011

50 Tips and Tricks for MongoDB Developers

50 Tips and Tricks for MongoDB Developers

by Kristina Chodorow

Getting started with MongoDB is easy, but once you begin building applications with it, you'll face some complex issues. What are the tradeoffs between normalized and denormalized data? How do you handle replica set failure and failover? This collection of MongoDB tips, tricks, and hacks helps you resolve issues with everything from application design and implementation to data safety and monitoring....

Price:  $7.00  |  Publisher:  O'Reilly Media  |  Release:  2011

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.By the ...

Price:  $11.32  |  Publisher:  O'Reilly Media  |  Release:  2011

Python and AWS Cookbook

Python and AWS Cookbook

by Mitch Garnaat

If you intend to use Amazon Web Services (AWS) for remote computing and storage, Python is an ideal programming language for developing applications and controlling your cloud-based infrastructure. This cookbook gets you started with more than two dozen recipes for using Python with AWS, based on the author's boto library.You'll find detailed recipes for working with the S3 storage service as well...

Price:  $12.99  |  Publisher:  O'Reilly Media  |  Release:  2011

Building Hypermedia APIs with HTML5 and Node

Building Hypermedia APIs with HTML5 and Node

by Mike Amundsen

With this concise book, you'll learn the art of building hypermedia APIs that don't simply run on the Web, but that actually exist in the Web. You'll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples.Too many APIs rely on concepts rooted in desktop and local area network patterns that don'...

Price:  $4.98  |  Publisher:  O'Reilly Media  |  Release:  2011

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