Introducing HTML5 Game Development
by Jesse Freeman
Making video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.Not only will you pick up important tips ...
Price: $3.49 | Publisher: O'Reilly Media | Release: 2012
by Madhusudhan Konda
Get started with Spring Integration, the lightweight Java-based framework that makes designing and developing message-oriented architectures a breeze. Through numerous examples, you'll learn how to use this open source framework's basic building blocks to work with both inter - and intra-application programming models.If you're a Java developer familiar with the Spring framework and want to a...
Price: $16.99 | Publisher: O'Reilly Media | Release: 2012
Developing Web Applications with Haskell and Yesod
by Michael Snoyman
This fast-moving guide introduces web application development with Haskell and Yesod, a potent language / framework combination that supports high-performing applications that are modular, type-safe, and concise. You'll work with several samples to explore the way Yesod handles widgets, forms, persistence, and RESTful content. You also get an introduction to various Haskell tools to supplement your bas...
Price: $15.00 | Publisher: O'Reilly Media | Release: 2012
Learning Cocoa with Objective-C, 3rd Edition
by Paris Buttfield-Addison, Jonathon Manning
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objective-C's Foundati...
Price: $9.95 | Publisher: O'Reilly Media | Release: 2012
by Greg Shackles
It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework - with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "writ...
Price: $16.99 | Publisher: O'Reilly Media | Release: 2012
by Jess Chadwick, Todd Snyder, Hrusikesh Panda
Get up and running with ASP.NET MVC 4, and learn how to build modern server-side web applications. This guide helps you understand how the framework performs, and shows you how to use various features to solve many real-world development scenarios you're likely to face. In the process, you'll learn how to work with HTML, JavaScript, the Entity Framework, and other web technologies.You'll star...
Price: $25.00 | Publisher: O'Reilly Media | Release: 2012
Practical Computer Vision with SimpleCV
by Kurt Demaagd, Anthony Oliver, Nathan Oostendorp, Katherine Scott
SimpleCV is a cross platform (Windows, Macintosh, Linux) framework in Python that makes writing computer vision applications quick and easy. This book takes you through real world examples and applications using SimpleCV so that anyone, even with zero knowledge of computer vision, can use to create their own vision application in a few minutes with a webcam and PC. SimpleCV has its own integrated shell (com...
Price: $19.80 | Publisher: O'Reilly Media | Release: 2012
by Wesley Hales
This hands-on book shows you how to work with HTML5, JavaScript MVC frameworks, and the latest W3C specifications to build mobile and desktop web apps that are widely supported across all browsers and devices. You'll quickly master building client-side applications with a loosely coupled backend infrastructure that supports offline clients.Learn how to incorporate web storage, web workers, geolocation,...
Price: $3.88 | Publisher: O'Reilly Media | Release: 2012
by Thibault Imbert
Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs.Most Flash developers want to be able to leverage GPU ac...
Publisher: O'Reilly Media | Release: 2012
by Shelley Powers
Take your web development skills from the browser to the web server with Node, the programming framework that enables you to write data-driven applications with a language you already know: JavaScript. This guide offers a friendly way to master Node fundamentals with clear and concise information you can use right away.Built on Google's V8 JavaScript engine, Node offers high performance and easy scalab...
Price: $3.49 | Publisher: O'Reilly Media | Release: 2012