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Apple macOS and iOS System Administration

Apple macOS and iOS System Administration

by Drew Smith

Effectively manage Apple devices anywhere from a handful of Macs at one location to thousands of iPhones across many locations. This book is a comprehensive guide for supporting Mac and iOS devices in organizations of all sizes.You'll learn how to control a fleet of macOS clients using tools like Profile Manager, Apple Device Enrollment Program (DEP), and Apple Remote Desktop. Then integrate your Mac client...

Price:  $30.04  |  Publisher:  Apress  |  Release:  2020

Pro iOS Testing

Pro iOS Testing

by Avi Tsadok

Discover what tools there are for unit testing in iOS, and how to work in a test-driven environment. This book reveals how testing is a crucial capability in any iOS developer's toolset, and a minimum requirement in iOS interviews.A few years ago, tests on mobile platforms were not very popular. It wasn't a technical constraint, more a cultural one. But these days it's a crucial skill set, especially when p...

Price:  $32.53  |  Publisher:  Apress  |  Release:  2020

iOS 14 Programming Fundamentals with Swift

iOS 14 Programming Fundamentals with Swift

by Matt Neuburg

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework.Become familiar with built-in Swift types; Dive deep into Swift objects, pr...

Price:  $41.20  |  Publisher:  O'Reilly Media  |  Release:  2020

Programming iOS 14

Programming iOS 14

by Matt Neuburg

If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Create, arrange, draw, layer, and animate views that respond to touch; Use view controllers...

Price:  $48.77  |  Publisher:  O'Reilly Media  |  Release:  2020

Beginning Bazel

Beginning Bazel

by P.J. McNerney

Discover Bazel, a new build and software test set of tools for today's programmers and developers. This book shows you how to speed up your builds and tests, and how to use Bazel in the context of your favorite programming language. You'll see that the languages and SDKs supported include Java, Android, iOS, and Go. Use Bazel as a build tool; Test software with Bazel; Work with Java, C++, Android, iOS, Go...

Price:  $24.16  |  Publisher:  Apress  |  Release:  2020

Developing Inclusive Mobile Apps

Developing Inclusive Mobile Apps

by Rob Whitaker

By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole - 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their d...

Price:  $29.75  |  Publisher:  Apress  |  Release:  2020

JavaScript Everywhere

JavaScript Everywhere

by Adam Scott

JavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as well as web, mobile, and desktop applications.Author and engineering leader Adam D. Scott c...

Price:  $30.92  |  Publisher:  O'Reilly Media  |  Release:  2020

Flutter in Action

Flutter in Action

by Eric Windmill

In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more - and better - apps, and it's up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazi...

Price:  $39.99  |  Publisher:  Manning  |  Release:  2020

Programming Flutter

Programming Flutter

by Carmine Zaccagnino

Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload, and define a declarative UI in the same language as the app logic without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way.Use built-in UI elements - or build you...

Price:  $42.73  |  Publisher:  The Pragmatic Programmers  |  Release:  2020

Beginning iOS AR Game Development

Beginning iOS AR Game Development

by Allan Fowler

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concep...

Price:  $29.95  |  Publisher:  Apress  |  Release:  2019

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