Project Books



Bookstore > Books > Project

Introducing HTML5 Game Development

Introducing HTML5 Game Development

by Jesse Freeman

Making video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.Not only will you pick up important tips ...

Price:  $3.49  |  Publisher:  O'Reilly Media  |  Release:  2012

Kinect Hacks

Kinect Hacks

by Jared St. Jean

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect's extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community.Learn dozens of hacks for building interf...

Price:  $22.42  |  Publisher:  O'Reilly Media  |  Release:  2012

Photoshop Elements 11: The Missing Manual

Photoshop Elements 11: The Missing Manual

by Barbara Brundage

Whether you're a photographer, scrapbooker, or aspiring graphic artist, Photoshop Elements is an ideal image-editing tool - once you know your way around. This bestselling book removes the guesswork. With candid, jargon-free advice and step-by-step guidance, you'll get the most out of Elements for everything from sharing and touching-up photos to fun print and online projects....

Price:  $4.28  |  Publisher:  O'Reilly Media  |  Release:  2012

R Graphics Cookbook

R Graphics Cookbook

by Winston Chang

This practical guide provides more than 150 recipes to help you generate high-quality graphs quickly, without having to comb through all the details of R's graphing systems. Each recipe tackles a specific problem with a solution you can apply to your own project, and includes a discussion of how and why the recipe works.Most of the recipes use the ggplot2 package, a powerful and flexible way to make gr...

Price:  $6.10  |  Publisher:  O'Reilly Media  |  Release:  2012

Learning Cocoa with Objective-C, 3rd Edition

Learning Cocoa with Objective-C, 3rd Edition

by Paris Buttfield-Addison, Jonathon Manning

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objective-C's Foundati...

Price:  $9.95  |  Publisher:  O'Reilly Media  |  Release:  2012

20 Recipes for Programming PhoneGap

20 Recipes for Programming PhoneGap

by Jamie Munro

Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without re...

Price:  $12.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Programming F# 3.0, 2nd Edition

Programming F# 3.0, 2nd Edition

by Chris Smith

Why learn F#? This multiparadigm language not only offers you an enormous productivity boost through functional programming, it also lets you develop applications using your existing object-oriented and imperative programming skills. With Programming F#, you'll quickly discover the many advantages of Microsoft's new language, which includes access to all the great tools and libraries of the .NET p...

Price:  $5.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Making Android Accessories with IOIO

Making Android Accessories with IOIO

by Simon Monk

Create your own electronic devices with the popular IOIO ("yoyo") board, and control them with your Android phone or tablet. With this concise guide, you'll get started by building four example projects - after that, the possibilities for making your own fun and creative accessories with Android and IOIO are endless.To build Android / IOIO devices, you write the program on your comput...

Price:  $5.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Understanding PaaS

Understanding PaaS

by Michael P. McGrath

The least understood feature of cloud computing, Platform as a Service (PaaS), is also the most powerful and cost effective. This concise overview shows you why organizations that properly wield PaaS can quickly gain a strong competitive advantage. You'll learn how PaaS enables developers to pursue low cost R&D projects, lets system administrators focus on systems rather than servers, and helps...

Price:  $3.49  |  Publisher:  O'Reilly Media  |  Release:  2012

Spring Data

Spring Data

by Mark Pollack, Oliver Gierke, Thomas Risberg, Jon Brisbin, Michael Hunger

You can choose several data access frameworks when building Java enterprise applications that work with relational databases. But what about big data? This hands-on introduction shows you how Spring Data makes it relatively easy to build applications across a wide range of new data access technologies such as NoSQL and Hadoop.Through several sample projects, you'll learn how Spring Data provides a cons...

Price:  $24.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Pages: ←Previous | 1 ... 123, 124, 125, 126, 127 ... 147 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.