Microsoft XNA Game Studio 4.0: Learn Programming Now!
How to program for Windows Phone 7, Xbox 360, Zune devices, and more
|Price||$3.99 - $33.41
|Format||Paper book / ebook (PDF)|
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC - as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project - adding new tools and tricks to your arsenal as you go. No experience required!
3 5 29
by Tom Miller, Dean Johnson
Get Started Fast with XNA Game Studio 4.0 - and Build Great Games for Both Windows Phone 7 and Xbox 360.This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA...
Price: $24.23 | Publisher: Addison-Wesley | Release: 2010
by Ian Griffiths, Matthew Adams, Jesse Liberty
With its support for dynamic programming, C# 4.0 continues to evolve as a versatile language on its own. But when C# is used with .NET Framework 4, the combination is incredibly powerful. This bestselling tutorial shows you how to build web, desktop, and rich Internet applications using C# 4.0 with .NET's database capabilities, UI framewo...
Price: $3.65 | Publisher: O'Reilly Media | Release: 2010
by Joseph Albahari, Ben Albahari
When you're programming C# 4.0 and need a little help, this tightly focused and practical book tells you exactly what you need to know - without long introductions or bloated examples. It's ideal as a succinct quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#. Written b...
Price: $6.90 | Publisher: O'Reilly Media | Release: 2010
by Steven Cheng
WCF 4.0 is a communications infrastructure that unifies a broad array of distributed systems' capabilities in a composable, extensible architecture that supports multiple transports, messaging patterns, encodings, network topologies, and hosting models. This book is a collection of focused real-world recipes and covers basic recipes on to...
Price: $29.99 | Publisher: Packt Publishing | Release: 2010
by Michel van Zoest, Marcel van der Plas
Price: $35.99 | Publisher: Packt Publishing | Release: 2010
by Chad Carter
Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding soun...
Price: $10.00 | Publisher: SAMS Publishing | Release: 2007
by Aaron Reed
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away - even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the l...
Price: $3.99 | Publisher: O'Reilly Media | Release: 2010
by Brecht Kets, Thomas Goussaert
Building a 3D game for the Windows Phone 7 platform. Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building (future) games. An engaging and hands on beginner's guide to Windows Phone 7 3D game development using XN...
Price: $19.99 | Publisher: Packt Publishing | Release: 2013