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Developing 2D Games with Unity

Developing 2D Games with Unity

by Jared Halpern

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.While many books focus on 3D g...

Price:  $22.25  |  Publisher:  Apress  |  Release:  2019

Developing Games on the Raspberry Pi

Developing Games on the Raspberry Pi

by Seth Kenlon

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new f...

Price:  $16.50  |  Publisher:  Apress  |  Release:  2019

Beginning iOS AR Game Development

Beginning iOS AR Game Development

by Allan Fowler

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concep...

Price:  $29.95  |  Publisher:  Apress  |  Release:  2019

Game Programming in C++

Game Programming in C++

by Sanjay Madhav

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the a...

Price:  $34.47  |  Publisher:  Addison-Wesley  |  Release:  2018

Google Daydream VR Cookbook

Google Daydream VR Cookbook

by Sam Keene

Google's new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there's a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the ...

Price:  $38.64  |  Publisher:  Addison-Wesley  |  Release:  2018

The Game Designer's Playlist

The Game Designer's Playlist

by Zack Hiwiller

In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games.Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, w...

Price:  $32.01  |  Publisher:  Addison-Wesley  |  Release:  2018

Building Games with Ethereum Smart Contracts

Building Games with Ethereum Smart Contracts

by Kedar Iyer, Chris Dannen

Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.You will begin by covering the basics of Ethereum, Solidity, and gaming theory. From there, you will move onto sample projects that use smart cont...

Price:  $28.06  |  Publisher:  Apress  |  Release:  2018

Coding the Arduino

Coding the Arduino

by Bob Dukish

Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chap...

Price:  $30.75  |  Publisher:  Apress  |  Release:  2018

Practical GameMaker Projects

Practical GameMaker Projects

by Ben Tyers

Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android.Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each...

Price:  $26.63  |  Publisher:  Apress  |  Release:  2018

The Essential Guide to HTML5

The Essential Guide to HTML5

by Jeanine Meyer

Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action.You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript a...

Price:  $34.21  |  Publisher:  Apress  |  Release:  2018

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