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Beginning Unreal Game Development

Beginning Unreal Game Development

by David Nixon

Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile.Beginning Unreal Game Deve...

Price:  $27.19  |  Publisher:  Apress  |  Release:  2020

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero

by Stewart Watkiss

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need...

Price:  $24.99  |  Publisher:  Apress  |  Release:  2020

Tiny Python Projects

Tiny Python Projects

by Ken Youens-Clark

A long journey is really a lot of little steps. The same is true when you're learning Python, so you may as well have some fun along the way! Written in a lighthearted style with entertaining exercises that build powerful skills, Tiny Python Projects takes you from amateur to Pythonista as you create 22 bitesize programs. Each tiny project teaches you a new programming concept, from the basics of lists and ...

Price:  $19.99  |  Publisher:  Manning  |  Release:  2020

Beginning PyQt

Beginning PyQt

by Joshua Willman

Learn GUI application development from the ground up, taking a practical approach by building simple projects that teach the fundamentals of using PyQt. Each chapter gradually moves on to teach more advanced and diverse concepts to aid you in designing interesting applications using the latest version of PyQt.You'll start by reviewing the beginning steps of GUI development from, using different projects in ...

Price:  $37.99  |  Publisher:  Apress  |  Release:  2020

MonoGame Mastery

MonoGame Mastery

by Jarred Capellman, Louis Salin

Master the art of game creation with MonoGame - the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of i...

Price:  $32.57  |  Publisher:  Apress  |  Release:  2020

Deep Reinforcement Learning in Action

Deep Reinforcement Learning in Action

by Alexander Zai, Brandon Brown

Humans learn best from feedback - we are encouraged to take actions that lead to positive results while deterred by decisions with negative consequences. This reinforcement process can be applied to computer programs allowing them to solve more complex problems that classical programming cannot. Deep Reinforcement Learning in Action teaches you the fundamental concepts and terminology of deep reinforcement ...

Price:  $39.99  |  Publisher:  Manning  |  Release:  2020

Flutter in Action

Flutter in Action

by Eric Windmill

In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more - and better - apps, and it's up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazi...

Price:  $39.99  |  Publisher:  Manning  |  Release:  2020

Coding in the Classroom

Coding in the Classroom

by Ryan Somma

Computer science opens more doors for today's youth than any other discipline - which is why Coding in the Classroom is your key to unlocking students' future potential. Author Ryan Somma untangles the current state of CS education standards; describes the cognitive, academic, and professional benefits of learning CS; and provides numerous strategies to promote computational thinking and get kids coding!Whe...

Price:  $17.01  |  Publisher:  No Starch Press  |  Release:  2020

Full-Stack React Projects, 2nd Edition

Full-Stack React Projects, 2nd Edition

by Shama Hoque

Facebook's React combined with industry-tested, server-side technologies, such as Node, Express, and MongoDB, enables you to develop and deploy robust real-world full-stack web apps. This updated second edition focuses on the latest versions and conventions of the technologies in this stack, along with their new features such as Hooks in React and async/await in JavaScript. The book also explores advanced t...

Price:  $32.95  |  Publisher:  Packt Publishing  |  Release:  2020

Developing 2D Games with Unity

Developing 2D Games with Unity

by Jared Halpern

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.While many books focus on 3D g...

Price:  $28.19  |  Publisher:  Apress  |  Release:  2019

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