Games Development Books



Bookstore > Books > Games Development

Deep Reinforcement Learning in Unity

Deep Reinforcement Learning in Unity

by Abhilash Majumder

Gain an in-depth overview of reinforcement learning for autonomous agents in game development with Unity.This book starts with an introduction to state-based reinforcement learning algorithms involving Markov models, Bellman equations, and writing custom C# code with the aim of contrasting value and policy-based functions in reinforcement learning. Then, you will move on to path finding and navigation meshe...

Price:  $49.36  |  Publisher:  Apress  |  Release:  2021

Blockchain Enabled Applications, 2nd Edition

Blockchain Enabled Applications, 2nd Edition

by Vikram Dhillon, David Metcalf, Max Hooper

Learn all about blockchain and its applications in cryptocurrency, healthcare, Internet of Things, finance, decentralized organizations, and more. Featuring case studies and practical insights, this book covers a unique mix of topics and offers insight into how to overcome hurdles that arise as the market and consumers grow accustomed to blockchain-based organizations and services.The book is divided into t...

Price:  $34.55  |  Publisher:  Apress  |  Release:  2021

Head First C#, 4th Edition

Head First C#, 4th Edition

by Andrew Stellman, Jennifer Greene

What will you learn from this book?Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented pr...

Price:  $44.11  |  Publisher:  O'Reilly Media  |  Release:  2021

Machine Learning for Kids

Machine Learning for Kids

by Dale Lane

Artificial intelligence (AI) is the ability of computers to simulate human thinking. Machine learning (ML) is one of the building blocks of AI. It's based on the idea that computers can be taught to do things on their own from the data and feedback you give them.Machine Learning for Kids consists of this book and a kid-friendly companion website paired with the educational coding platform, Scratch. Together...

Price:  $23.92  |  Publisher:  No Starch Press  |  Release:  2021

PoC||GTFO, Volume 3

PoC||GTFO, Volume 3

by Manul Laphroaig

The International Journal of Proof-of-Concept or Get The Fuck Out is a celebrated collection of short essays on computer security, reverse engineering and retrocomputing topics by many of the world's most famous hackers. This third volume contains all articles from releases 14 to 18 in the form of an actual, bound bible.Topics include how to dump the ROM from one of the most secure Sega Genesis games ever c...

Price:  $31.61  |  Publisher:  No Starch Press  |  Release:  2021

Dive Into Algorithms

Dive Into Algorithms

by Bradford Tuckfield

Dive Into Algorithms is a wide-ranging, Pythonic tour of many of the world's most interesting algorithms. With little more than a bit of computer programming experience and basic high-school math, you'll explore standard computer science algorithms for searching, sorting, and optimization; human-based algorithms that help us determine how to catch a baseball or eat the right amount at a buffet; and advanced...

Price:  $30.96  |  Publisher:  No Starch Press  |  Release:  2021

Racket Programming the Fun Way

Racket Programming the Fun Way

by James W. Stelly

At last, a lively guided tour through all the features, functions, and applications of the Racket programming language. You'll learn a variety of coding paradigms, including iterative, object oriented, and logic programming; create interactive graphics, draw diagrams, and solve puzzles as you explore Racket through fun computer science topics - from statistical analysis to search algorithms, the Turing mach...

Price:  $37.49  |  Publisher:  No Starch Press  |  Release:  2021

Beginning Unreal Game Development

Beginning Unreal Game Development

by David Nixon

Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile.Beginning Unreal Game Deve...

Price:  $27.19  |  Publisher:  Apress  |  Release:  2020

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero

by Stewart Watkiss

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need...

Price:  $24.99  |  Publisher:  Apress  |  Release:  2020

Tiny Python Projects

Tiny Python Projects

by Ken Youens-Clark

A long journey is really a lot of little steps. The same is true when you're learning Python, so you may as well have some fun along the way! Written in a lighthearted style with entertaining exercises that build powerful skills, Tiny Python Projects takes you from amateur to Pythonista as you create 22 bitesize programs. Each tiny project teaches you a new programming concept, from the basics of lists and ...

Price:  $19.99  |  Publisher:  Manning  |  Release:  2020

Pages: 1, 2, 3 ... 33 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.