Coding iPhone Apps for Kids
A Playful Introduction to Swift
Price | $12.65 - $19.00
|
Rating | |
Authors | Gloria Winquist, Matt McCarthy |
Publisher | No Starch Press |
Published | 2017 |
Pages | 336 |
Language | English |
Format | Paper book / ebook (PDF) |
ISBN-10 | 1593277563 |
ISBN-13 | 9781593277567 |
Apple's Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you'll learn how to use Swift to write programs, even if you've never programmed before.
You'll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You'll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code - all with the help of clear and patient explanations.
Once you master the basics, you'll build a birthday tracker app so that you won't forget anyone's birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more!
As you begin your programming adventure, you'll learn how to: Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer; Make a real, playable game with graphics and sound effects using SpriteKit; Challenge players by speeding up your game and adding a high-score system.
Why should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming.
Chapter 3:
→ https://itbook.store/files/9781593277567/chapter3.pdf
Example Code:
→ https://itbook.store/files/9781593277567/sourcecode.zip
- Gloria Winquist
- Matt McCarthy
5 5 10
Similar Books
iPhone and iPad Apps for Absolute Beginners, 3rd Edition
by Rory Lewis, Chad Mello
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you h...
Price: $23.08 | Publisher: Apress | Release: 2013
Building iPhone Apps with HTML, CSS, and JavaScript
by Jonathan Stark
It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.Device-agnost...
Price: $5.00 | Free ebook | Publisher: O'Reilly Media | Release: 2010
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual
by Craig Hockenberry
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environment and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language.This eBook is adapted from parts of iPhone App Development: The Missing Manual....
Publisher: O'Reilly Media | Release: 2010
Raspberry Pi Projects for Kids
by Daniel Bates
Technology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Raspberry Pi is a crafty device that has promoted the teaching of basic computer science in schools, catching the attention of both young and old. Although learning to program offers a unique se...
Price: $14.99 | Publisher: Packt Publishing | Release: 2014
Developing C# Apps for iPhone and iPad using MonoTouch
by Bryan Costanich
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique func...
Price: $10.00 | Publisher: Apress | Release: 2011
by Tanmay Bakshi
Hello Swift! is a how-to guide to programming iOS Apps with the Swift language, written from a kid's perspective. This approachable, well-illustrated, step-by-step guide takes you from beginning programming concepts all the way through developing complete apps. (Adults will like it too!)It's fun to play games and explore new thi...
Price: $17.99 | Publisher: Manning | Release: 2019
Swift 4 for Absolute Beginners
by Stefan Kaczmarek, Brad Lees, Gary Bennett
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is n...
Price: $24.27 | Publisher: Apress | Release: 2018
by Dale Lane
Artificial intelligence (AI) is the ability of computers to simulate human thinking. Machine learning (ML) is one of the building blocks of AI. It's based on the idea that computers can be taught to do things on their own from the data and feedback you give them.Machine Learning for Kids consists of this book and a kid-friendly compa...
Price: $13.37 | Publisher: No Starch Press | Release: 2021