Beginner's guide to 3D rendering and game development with OpenGL and C++
|Price||$29.99 - $39.92
|Format||Paper book / ebook (PDF)|
Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals.
You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems.
Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale.
With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world.
By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game.
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Price: $13.87 | Publisher: Addison-Wesley | Release: 2013
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Price: $29.07 | Publisher: Apress | Release: 2013
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Price: $10.00 | Publisher: Addison-Wesley | Release: 2012
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Price: $29.99 | Publisher: Packt Publishing | Release: 2013
by David Wolff
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Price: $49.99 | Publisher: Packt Publishing | Release: 2018
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Publisher: Self-publishing | Release: 2018
by Antonio Hernández Bejarano
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Publisher: Self-publishing | Release: 2018
by Mike Smithwick
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything y...
Price: $49.99 | Publisher: Apress | Release: 2011