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Beginning Android Wearables

Beginning Android Wearables

by Andres Calvo

Although wearable devices have existed since the 70s, they have only recently become mainstream. Google Glass and Android Wear smartwatches, in particular, are relatively new devices that provide countless opportunities for creating innovative apps with unprecedented user experiences. Beginning Android Wearables gives you the skills you need to take part in the wearable revolution and to delight your users ...

Price:  $33.29  |  Publisher:  Apress  |  Release:  2015

Android Quick APIs Reference

Android Quick APIs Reference

by Onur Cinar

The Android Quick APIs Reference is a condensed code and APIs reference for the new Google Android 5.0 SDK. It presents the essential Android APIs in a well-organized format that can be used as a handy reference.You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a software development kit and APIs reference that is conci...

Price:  $37.99  |  Publisher:  Apress  |  Release:  2015

Android Studio New Media Fundamentals

Android Studio New Media Fundamentals

by Wallace Jackson

Android Studio New Media Fundamentals is a new media primer covering concepts central to multimedia production for Android including digital imagery, digital audio, digital video, digital illustration and 3D, using open source software packages such as GIMP, Audacity, Blender, and Inkscape. These professional software packages are used for this book because they are free for commercial use. The book builds ...

Price:  $14.75  |  Publisher:  Apress  |  Release:  2015

Android Studio Game Development

Android Studio Game Development

by Jerome DiMarzio

This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll the...

Price:  $30.00  |  Publisher:  Apress  |  Release:  2015

Introducing SQLite for Mobile Developers

Introducing SQLite for Mobile Developers

by Jesse Feiler

This brief book is a basic introduction to SQLite for iOS and Android developers. The book includes a simple introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages: Java, PHP, Swift and Objective-C. It then goes through adding simple database functionality to an Android or iOS app and finally a chapter on managing the app'...

Price:  $29.99  |  Publisher:  Apress  |  Release:  2015

Agile Android

Agile Android

by Godfrey Nolan

This concise book walks you through how to get unit testing and test driven development done on Android, specifically using JUnit 4. You'll learn how to do agile development quickly and correctly, with a significant increase in development efficiency and a reduction in the number of defects.Up until now getting JUnit testing up and running in Android was not for the faint hearted. However, "no...

Price:  $13.70  |  Publisher:  Apress  |  Release:  2015

High Performance Android Apps

High Performance Android Apps

by Doug Sillars

Unique and clever ideas are important when building a hot-selling Android app, but the real drivers for success are speed, efficiency, and power management. With this practical guide, you'll learn the major performance issues confronting Android app developers, and the tools you need to diagnose problems early.Customers are finally realizing that apps have a major role in the performance of their Andro...

Price:  $27.69  |  Publisher:  O'Reilly Media  |  Release:  2015

Corona SDK Mobile Game Development, 2nd Edition

Corona SDK Mobile Game Development, 2nd Edition

by Michelle M. Fernandez

Corona is a software development kit to build mobile applications for iPhone, iPad, and Android devices.This book will take you through the journey of developing games right from installing Corona SDK and creating Hello World as your first app. Going further, you will learn how to script in Lua and learn some techniques to apply this in Corona SDK with demonstration. Towards the end of the book you'll ...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2015

Xamarin Cross-platform Application Development, 2nd Edition

Xamarin Cross-platform Application Development, 2nd Edition

by Jonathan Peppers

Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on both iOS and Android, while leveraging the best native features on both. Xamarin's tools help ease this problem by giving developers a single toolset to target both platforms.This book is a step-by-step guide to building real-world applications for iOS and Android. The b...

Price:  $11.65  |  Publisher:  Packt Publishing  |  Release:  2015

Creating Mobile Apps with Xamarin.Forms, Preview Edition 2

Creating Mobile Apps with Xamarin.Forms, Preview Edition 2

by Charles Petzold

This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms....

Publisher:  Microsoft Press  |  Release:  2015

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