by Alan A. A. Donovan, Brian W. Kernighan
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you'll find it accessible whether you're most comfortable with JavaScript, Ruby, Python, Java, or C++.The first chapter is a tutoria...
Price: $24.50 | Publisher: Addison-Wesley | Release: 2015
FREE EBOOK - Intel Galileo and Intel Galileo Gen 2
by Manoel Carlos Ramon
Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers provides detailed information about Intel Galileo and Intel Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs and is an introduction for developers on natively using Linux.Author Manoel Carlos Ramon is a member of the Intel Galileo d...
Price: $14.72 | Publisher: Apress | Release: 2015
Pro Android Games, 3rd Edition
by Vladimir Silva, Massimo Nardone
Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform.With actionable real-world source code, this one of a kind book shows you how to build more sophi...
Price: $44.99 | Publisher: Apress | Release: 2015
by Martin Rinehart
This brief book explains the advantages of the object model, inheritance, both classical and prototypical, and shows how these concepts can be implemented in JavaScript. It also shows how object programming (OP) opens a new world of design possibilities that go far beyond inheritance.This book will help the intermediate JavaScript programmer learn to use both types of inheritance. For classical inheritance,...
Price: $32.99 | Publisher: Apress | Release: 2015
by Owen Yamauchi
A couple of years ago, Facebook switched its production servers from a PHP-to-C++ compiler to their own HipHop Virtual Machine (HHVM) and then launched a new version of PHP to run on HHVM called Hack. This comprehensive guide - written by a member of the core HHVM and Hack teams at Facebook - shows you how to get up and running with both HHVM and Hack.What makes them useful? The HHVM engine is faster and mo...
Price: $7.00 | Publisher: O'Reilly Media | Release: 2015
by Joseph Albahari, Ben Albahari
When you need answers for programming with C# 6.0, this practical and tightly focused book tells you exactly what you need to know - without long introductions or bloated samples. Easy to browse, it's ideal as a quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#....
Price: $4.49 | Publisher: O'Reilly Media | Release: 2015
by Akihiro Matsuura
Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices.You will begin with the initia...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015
by Denis Perevalov, Igor Tatarnikov
openFrameworks is a cross-platform programming toolkit and library to perform creative coding in C++. It contains all you need to efficiently implement real-time tasks, such as generating 2D and 3D graphics, processing video and sound, and using networking.openFrameworks Essentials is a guide that can be used for learning and using openFrameworks to develop creative and artistic real-time applications. It i...
Price: $25.84 | Publisher: Packt Publishing | Release: 2015
by Milcho G. Milchev
SFML is a cross-platform, object-oriented multimedia API that is written in C++. It provides a simple interface to ease the development of games and multimedia applications.This book will guide you through everything you need to know about building a 2D game in SFML. Concepts such as Sprites, Textures, Animation, and Cameras are explored in depth and finally the book ends with advanced topics like shaders a...
Price: $29.99 | Publisher: Packt Publishing | Release: 2015
CRYENGINE Game Development Blueprints
by Richard Gerard Marcoux III
CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development.In this book, you will start off by exploring the CRYENGINE "Blank" Game Starter-kit, creating a completely playable character from scratch and controlling its m...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015