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Parallel Programming with Microsoft Visual C++

Parallel Programming with Microsoft Visual C++

by Colin Campbell, Ade Miller

Your CPU meter shows a problem. One core is running at 100 percent, but all the other cores are idle. Your application is CPU-bound, but you are using only a fraction of the computing power of your multicore system. Is there a way to get better performance?The answer, in a nutshell, is parallel programming. Where you once would have written the kind of sequential code that is familiar to all programmers, yo...

Price:  $77.47  |  Publisher:  Microsoft Press  |  Release:  2011

Developing Microsoft Media Foundation Applications

Developing Microsoft Media Foundation Applications

by Anton Polinger

Create professional-quality media applications and components with Microsoft Media Foundation - and deliver the next generation of high-definition multimedia. With this hands-on book, you'll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this bo...

Price:  $143.50  |  Publisher:  Microsoft Press  |  Release:  2011

OpenCL in Action

OpenCL in Action

by Matthew Scarpino

OpenCL in Action blends the theory of parallel computing with the practical reality of building high-performance applications using OpenCL. It first guides you through the fundamental data structures in an intuitive manner. Then, it explains techniques for high-speed sorting, image processing, matrix operations, and fast Fourier transform. The book concludes with a deep look at the all-important subject of ...

Price:  $20.63  |  Publisher:  Manning  |  Release:  2011

Panda3D 1.6 Game Engine

Panda3D 1.6 Game Engine

by David Brian Mathews

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create finished, marketable computer games using Panda3D and other entirely o...

Price:  $12.37  |  Publisher:  Packt Publishing  |  Release:  2011

OpenCV 2 Computer Vision Application Programming Cookbook

OpenCV 2 Computer Vision Application Programming Cookbook

by Robert Laganiere

OpenCV 2 Computer Vision Application Programming Cookbook will introduce you to numerous computer vision algorithms included in the OpenCV library. You will learn how to read, write, create and manipulate images. You will explore different techniques commonly used in image analysis and how they can be effectively implemented in C++. The book provides a complete introduction to the OpenCV library and explain...

Price:  $3.49  |  Publisher:  Packt Publishing  |  Release:  2011

Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide

Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide

by Johannes Stein, Aung Sithu Kyaw

The Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations.Irrlicht 1.7 Realtime 3D Engine Beginner's Guide will teach you to master all that is required to create 2D and 3D applications using Irrlicht, beginning right from installation and proc...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2011

Beginning Visual C++ 2010

Beginning Visual C++ 2010

by Ivor Horton

By following author Ivor Horton's accessible tutorial approach and detailed examples you can quickly become an effective C++ programmer. Thoroughly updated for the 2010 release, this book introduces you to the latest development environment and teaches you how to build real-world applications using Visual C++. With this book by your side, you are well on your way to writing applications in both version...

Price:  $6.67  |  Publisher:  Wrox  |  Release:  2010

Beginning Programming with C++ For Dummies

Beginning Programming with C++ For Dummies

by Stephen R. Davis

C++ is an object-oriented programming language commonly adopted by would-be programmers. This book explores the basic development concepts and techniques of C++ and explains the "how" and "why" of C++ programming from the ground up.You'll discover what goes into creating a program, as well as how to put the various pieces together, deal with standard programming chal...

Price:  $5.21  |  Publisher:  Wiley  |  Release:  2010

Learning Go

FREE EBOOK - Learning Go

by Miek Gieben

This is an introduction to the Go language from Google. Its aim is to provide a guide to this new and innovative language.The intended audience of this book is people who are familiar with programming and know multiple programming languages,be it C, C++, Perl, Java, Erlang, Scala or Haskell. This is not a book which teaches you how to program, this is a bookthat just teaches you how to use Go.As with learni...

Publisher:  Self-publishing  |  Release:  2010

Building Software for Simulation

Building Software for Simulation

by James J. Nutaro

This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mat...

Price:  $108.81  |  Publisher:  Wiley  |  Release:  2010

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