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Graphic Design School, 7th Edition

Graphic Design School, 7th Edition

by David Dabner, Sandra Stewart, Abbie Vickress

From understanding graphic design fundamentals, to developing original concepts, to creating finished designs - Graphic Design School develops design students' core competencies and provides practical advice and tips for how these fundamentals translate into new and evolving media. This Seventh Edition offers all new examples from web, app, social media, magazines, websites and books, presenting a comprehen...

Price:  $54.00  |  Publisher:  Wiley  |  Release:  2020

The Practitioner's Guide to Graph Data

The Practitioner's Guide to Graph Data

by Denise Gosnell, Matthias Broecheler

Graph data closes the gap between the way humans and computers view the world. While computers rely on static rows and columns of data, people navigate and reason about life through relationships. This practical guide demonstrates how graph data brings these two approaches together. By working with concepts from graph theory, database schema, distributed systems, and data analysis, you'll arrive at a unique...

Price:  $45.66  |  Publisher:  O'Reilly Media  |  Release:  2020

JavaScript Everywhere

JavaScript Everywhere

by Adam Scott

JavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as well as web, mobile, and desktop applications.Author and engineering leader Adam D. Scott c...

Price:  $30.92  |  Publisher:  O'Reilly Media  |  Release:  2020

Modeling and Animation Using Blender

Modeling and Animation Using Blender

by Ezra Thess Guevarra

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.Along the way you'll see why Blen...

Price:  $24.04  |  Publisher:  Apress  |  Release:  2020

Deep Learning with Python

Deep Learning with Python

by Nihkil Ketkar

Master the practical aspects of implementing deep learning solutions with PyTorch, using a hands-on approach to understanding both theory and practice. This new edition will prepare you for applying deep learning to real world problems with a sound theoretical foundation and practical know-how with PyTorch, a platform developed by Facebook's Artificial Intelligence Research Group.You'll start with a perspec...

Price:  $32.99  |  Publisher:  Apress  |  Release:  2020

Pro Perl Programming

Pro Perl Programming

by William Bo Rothwell

Master intermediate to advanced techniques of the Perl programming language starting with a focus on regular expressions and some of their advanced features. This book then covers other pro-level features, including formatted output, file handling, and more. Additionally, you'll learn and explore the most useful built-in variables, pragmas, and modules available in the Perl language. Furthermore, you'll wor...

Price:  $30.39  |  Publisher:  Apress  |  Release:  2020

Introducing Algorithms in C

Introducing Algorithms in C

by Luciano Manelli

Study elementary and complex algorithms with clear examples and implementations in C. This book introduces data types (simple and structured) and algorithms with graphical and textual explanations. In the next sections, you'll cover simple and complex standard algorithms with their flowcharts: everything is integrated with explanations and tables to give a step-by-step evolution of the algorithms.The main a...

Price:  $26.73  |  Publisher:  Apress  |  Release:  2020

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero

by Stewart Watkiss

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need...

Price:  $24.99  |  Publisher:  Apress  |  Release:  2020

Next-Generation Machine Learning with Spark

Next-Generation Machine Learning with Spark

by Butch Quinto

Access real-world documentation and examples for the Spark platform for building large-scale, enterprise-grade machine learning applications.The past decade has seen an astonishing series of advances in machine learning. These breakthroughs are disrupting our everyday life and making an impact across every industry.Next-Generation Machine Learning with Spark provides a gentle introduction to Spark and Spark...

Price:  $26.41  |  Publisher:  Apress  |  Release:  2020

C++20 Recipes

C++20 Recipes

by J. Burton Browning, Bruce Sutherland

Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL).In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, stream...

Price:  $41.86  |  Publisher:  Apress  |  Release:  2020

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