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Mastering JavaScript Design Patterns

Mastering JavaScript Design Patterns

by Simon Timms

Applying design patterns to JavaScript code creates more reliable and maintainable code. In this book, you will explore different design patterns and learn where and how to implement them with the help of detailed examples.In the first part of the book, we start off with an introduction to design patterns, and then move on to creating classical structures that are used to organize code. Next, we look at the...

Price:  $27.49  |  Publisher:  Packt Publishing  |  Release:  2014

JavaScript Security

JavaScript Security

by Y.E Liang

This book starts off with an introduction to JavaScript security and gives you an overview of the basic functions JavaScript can perform on the Web, both on the client side and the server side. It demonstrates a couple of ways in which RESTful APIs can be laden with security flaws. You will also create a simple RESTful server using Express.js and Node.js. You will then focus on one of the most common JavaSc...

Price:  $24.99  |  Publisher:  Packt Publishing  |  Release:  2014

Learning Alfresco Web Scripts

Learning Alfresco Web Scripts

by Ramesh Chauhan

Alfresco web scripts is a key feature of the Alfresco enterprise content management system that enables other applications to interact with the Alfresco repository in a secure way. This book will help you understand everything you need to know about web scripts so that you can practically apply them to your own projects.You will begin by learning the basics of Alfresco web scripts, giving you a clear idea a...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2014

Creating E-Learning Games with Unity

Creating E-Learning Games with Unity

by David Horachek

Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only...

Price:  $24.99  |  Publisher:  Packt Publishing  |  Release:  2014

Learning Objective-C by Developing iPhone Games

Learning Objective-C by Developing iPhone Games

by Joseph D. Walters, Amy M. Booker

The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily.From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a m...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2014

OUYA Game Development by Example

OUYA Game Development by Example

by Jack Donovan

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination.OUYA Game Development by Example uses a series of feature-based, step-by-step tuto...

Price:  $23.99  |  Publisher:  Packt Publishing  |  Release:  2014

Manga Studio 5: Beginner's Guide

Manga Studio 5: Beginner's Guide

by Michael Rhodes

Using Manga Studio 5 to create comics is an enriching experience. Instead of using graphite and ink, we can get creative with digital marking tools. Once you've got to grips with the basic use of these tools, creating comics digitally is just as expressive and fun as creating them on paper.Manga Studio 5 Beginner's Guide is for beginner and experienced comic artists who are new to Manga Studio. Th...

Price:  $23.99  |  Publisher:  Packt Publishing  |  Release:  2014

Seven Concurrency Models in Seven Weeks

Seven Concurrency Models in Seven Weeks

by Paul Butcher

Your software needs to leverage multiple cores, handle thousands of users and terabytes of data, and continue working in the face of both hardware and software failure. Concurrency and parallelism are the keys, and Seven Concurrency Models in Seven Weeks equips you for this new world. See how emerging technologies such as actors and functional programming address issues with traditional threads and locks de...

Price:  $28.49  |  Publisher:  The Pragmatic Programmers  |  Release:  2014

Fire in the Valley, 3rd Edition

Fire in the Valley, 3rd Edition

by Michael Swaine, Paul Freiberger

In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a soci...

Price:  $20.99  |  Publisher:  The Pragmatic Programmers  |  Release:  2014

Metaprogramming Ruby 2

Metaprogramming Ruby 2

by Paolo Perrotta

Dig under the surface and explore Ruby's most advanced feature: a collection of techniques and tricks known as metaprogramming. In this book, you'll learn metaprogramming as an essential component of Ruby and discover the deep, non-obvious details of the language. Once you understand the tenets of Ruby, including the object model, scopes, and singleton classes, you're on your way to applying ...

Price:  $26.94  |  Publisher:  The Pragmatic Programmers  |  Release:  2014

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