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Programming iOS 9

Programming iOS 9

by Matt Neuburg

If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Stay up-to-date on iOS 9 innovations, such as the new layout constraint notation,...

Price:  $4.95  |  Publisher:  O'Reilly Media  |  Release:  2015

Swift Pocket Reference, 2nd Edition

Swift Pocket Reference, 2nd Edition

by Anthony Gray

Get quick answers for developing and debugging applications with Swift, Apple's multi-paradigm programming language. Updated to cover the latest features in Swift 2.0, this pocket reference is the perfect on-the-job tool for learning Swift's modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode.Designed to ...

Price:  $11.85  |  Publisher:  O'Reilly Media  |  Release:  2015

Barcodes with iOS

Barcodes with iOS

by Oliver Drobnik

Barcodes with iOS is the first and only book that comprehensively addresses barcode technology for the iOS developer. It offers an introduction to commonly used formats, such as ISBN and UPC codes, and provides real-world examples that teach you how to integrate code scanning and generation into your apps. This book consolidates information about applicable Apple frameworks in one place so you can quickly a...

Price:  $14.55  |  Publisher:  Manning  |  Release:  2015

Corona SDK Mobile Game Development, 2nd Edition

Corona SDK Mobile Game Development, 2nd Edition

by Michelle M. Fernandez

Corona is a software development kit to build mobile applications for iPhone, iPad, and Android devices.This book will take you through the journey of developing games right from installing Corona SDK and creating Hello World as your first app. Going further, you will learn how to script in Lua and learn some techniques to apply this in Corona SDK with demonstration. Towards the end of the book you'll ...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2015

Xamarin Cross-platform Application Development, 2nd Edition

Xamarin Cross-platform Application Development, 2nd Edition

by Jonathan Peppers

Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on both iOS and Android, while leveraging the best native features on both. Xamarin's tools help ease this problem by giving developers a single toolset to target both platforms.This book is a step-by-step guide to building real-world applications for iOS and Android. The b...

Price:  $11.65  |  Publisher:  Packt Publishing  |  Release:  2015

iOS Game Programming Cookbook

iOS Game Programming Cookbook

by Bhanu Birani, Chhavi Vaishnav

As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about the particle system, game center, and how to analyze game performance, followed by how to use SpriteKit'...

Price:  $37.84  |  Publisher:  Packt Publishing  |  Release:  2015

Application Development with Swift

Application Development with Swift

by Hossam Ghareeb

After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interacti...

Price:  $34.99  |  Publisher:  Packt Publishing  |  Release:  2015

Mastering Swift 2

Mastering Swift 2

by Jon Hoffman

At their Worldwide Developer's conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as "a successor to the C and Objective-C languages." - This book demonstrates how to get the most ...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2015

Objective-C Memory Management Essentials

Objective-C Memory Management Essentials

by Gibson Tang, Maxim Vasilkov

Objective-C Memory Management Essentials will familiarize you with the basic principles of Objective-C memory management, to create robust and effective iOS applications. You will begin with a basic understanding of memory management, and why memory leaks occur in an application, moving on to autorelease pools and object creation/storage to get an idea of how memory is allocated. You will also see what ARC ...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2015

Learning Swift 2 Programming, 2nd Edition

Learning Swift 2 Programming, 2nd Edition

by Jacob Schatz

Learning Swift 2 Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple's programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems.Author Jacob Schatz's popular YouTube video tutorials have already helped thousands of ...

Price:  $28.32  |  Publisher:  Addison-Wesley  |  Release:  2015

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