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Application Development with Swift

Application Development with Swift

by Hossam Ghareeb

After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interacti...

Price:  $34.99  |  Publisher:  Packt Publishing  |  Release:  2015

Getting Started with React Native

Getting Started with React Native

by Ethan Holmes, Tom Bray

React Native is a game-changing approach to hybrid mobile development. Web developers can leverage their existing skills to write mobile applications in JavaScript that are truly native without using cross-compilation or web views. These applications have all of the advantages of those written in Objective-C or Java, combined with the rapid development cycle that JavaScript developers are accustomed to.Web ...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2015

Mastering Swift 2

Mastering Swift 2

by Jon Hoffman

At their Worldwide Developer's conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as "a successor to the C and Objective-C languages." - This book demonstrates how to get the most ...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2015

Swift 2 Design Patterns

Swift 2 Design Patterns

by Julien Lange

Swift is a multi-paradigm language. It has expressive features familiar to those used to work with modern functional languages, while also keeping the object-oriented features of Objective-C. It remains compatible with Apple's legacy codes and frameworks. A design pattern systematically names, motivates, and explains a general design that addresses a recurring design problem in object-oriented systems....

Price:  $39.99  |  Publisher:  Packt Publishing  |  Release:  2015

Appcelerator Titanium Smartphone App Development Cookbook, 2nd Edition

Appcelerator Titanium Smartphone App Development Cookbook, 2nd Edition

by Jason Kneen

The mobile web has paved the way but many users want to have "native" applications installed. Using Appcelerator as a platform it's now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java.This book will take you through the ...

Price:  $10.13  |  Publisher:  Packt Publishing  |  Release:  2015

Learning Objective-C by Developing iPhone Games

Learning Objective-C by Developing iPhone Games

by Joseph D. Walters, Amy M. Booker

The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily.From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a m...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2014

Learning Cocoa with Objective-C, 4th Edition

Learning Cocoa with Objective-C, 4th Edition

by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objec...

Price:  $19.99  |  Publisher:  O'Reilly Media  |  Release:  2014

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services

by Aaron Saunders

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services shows you how to build cross-platform iOS and Android apps without learning Objective-C or Java. With detailed guidance given toward using the Titanium Mobile Platform and Appcelerator Cloud Services, you will quickly develop the skills to build real, native apps - not web apps - using existing HTML, CSS, and JavaScript know...

Price:  $7.47  |  Publisher:  Wiley  |  Release:  2014

Beginning iOS Programming

Beginning iOS Programming

by Nick Harris

iOS 7 is a major shift in the look and feel of apps - the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning - including an introduction to Objective C - and gives you the skills you need to get your apps up and running. Author Nick Harri...

Price:  $6.35  |  Publisher:  Wrox  |  Release:  2014

Beginning Xcode

Beginning Xcode

by Matthew Knott

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build.So, if you have some programming experience with iOS SDK and Objective-C, b...

Price:  $37.80  |  Publisher:  Apress  |  Release:  2014

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