Objective-C Books



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Learn Objective-C on the Mac For OS X and iOS, 2nd Edition

Learn Objective-C on the Mac For OS X and iOS, 2nd Edition

by Scott Knaster, Waqar Malik, Mark Dalrymple

Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, 2nd Edition updates a best selling book and is an extensive, newly updated guide to Objective-...

Price:  $12.22  |  Publisher:  Apress  |  Release:  2012

Beginning Objective-C

Beginning Objective-C

by James Dovey, Ash Furrow

Beginning Objective-C offers you a modern programmer's perspective on Objective-C courtesy of two of the best iOS and Mac developers in the field today, and gets you programming to the best of your ability in this important language. It gets you rolling fast into the sound fundamentals and idioms of Objective-C on the Mac and iOS, in order to learn how best to construct your applications and libraries...

Price:  $29.93  |  Publisher:  Apress  |  Release:  2012

Objective-C Recipes

Objective-C Recipes

by Matthew Campbell

Objective-C Recipes provides a problem solution approach for dealing with key aspects of Objective-C programming, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You will see how to use the unique features of the Objective-C programming language, the helpful features of the Foundation framework, and the benefits of using Objective-J as an alternative....

Price:  $23.68  |  Publisher:  Apress  |  Release:  2012

Test-Driven iOS Development

Test-Driven iOS Development

by Graham Lee

As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices for creating and testing iOS apps. Test-Driven Development (TDD) is one of the most powerful of these best practices. Test-Driven iOS Development is the first book 100% focused on helping you successfully implement TDD and unit testing in an iOS env...

Price:  $3.99  |  Publisher:  Addison-Wesley  |  Release:  2012

Beginning PhoneGap

Beginning PhoneGap

by Rohit Ghatol, Yogesh Patel

PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geoloca...

Price:  $24.30  |  Publisher:  Apress  |  Release:  2012

Learn Cocoa Touch for iOS

Learn Cocoa Touch for iOS

by Jeff Kelley

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you.Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, a...

Price:  $34.08  |  Publisher:  Apress  |  Release:  2012

Beginning iOS Storyboarding

Beginning iOS Storyboarding

by Rory Lewis, Yulia McCarthy, Stephen M. Moraco

For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new!E...

Price:  $28.44  |  Publisher:  Apress  |  Release:  2012

Learn Lua for iOS Game Development

Learn Lua for iOS Game Development

by Jayant Varma

So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.Learn Lua for iOS Game Development walks you through the Lua basics, then sho...

Price:  $19.99  |  Publisher:  Apress  |  Release:  2012

Learning iOS Programming, 2nd Edition

Learning iOS Programming, 2nd Edition

by Alasdair Allan

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.You'll learn about Ob...

Price:  $3.74  |  Publisher:  O'Reilly Media  |  Release:  2012

Geolocation in iOS

Geolocation in iOS

by Alasdair Allan

Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan takes you deep inside Apple's Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code th...

Price:  $16.38  |  Publisher:  O'Reilly Media  |  Release:  2012

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