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Software Development and Professional Practice

Software Development and Professional Practice

by John Dooley

Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn ...

Price:  $28.12  |  Publisher:  Apress  |  Release:  2011

Practical Arduino Engineering

Practical Arduino Engineering

by Harold Timmis

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Each and every chapter exemplifies this process and demonst...

Price:  $12.99  |  Publisher:  Apress  |  Release:  2011

Beginning Android 4 Games Development

Beginning Android 4 Games Development

by Mario Zechner, Robert Green

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.The ...

Price:  $32.70  |  Publisher:  Apress  |  Release:  2011

Pro Java 7 NIO.2

Pro Java 7 NIO.2

by Anghel Leonard

Pro Java 7 NIO.2 addresses the three primary elements that offer new input/output (I/O) APIs in Java 7, giving you the skills to write robust, scalable Java applications: 1) An extensive file I/O API system addresses feature requests that developers have sought since the inception of the JDK. 2) A socket channel API addresses multicasting, socket binding associated with channels, and related issues. 3) An a...

Price:  $31.38  |  Publisher:  Apress  |  Release:  2011

Pro .NET Best Practices

Pro .NET Best Practices

by Stephen D. Ritchie

Pro .NET Best Practices is a practical reference to the best practices that you can apply to your .NET projects today. You will learn standards, techniques, and conventions that are sharply focused, realistic and helpful for achieving results, steering clear of unproven, idealistic, and impractical recommendations. Pro .NET Best Practices covers a broad range of practices and principles that development exp...

Price:  $39.99  |  Publisher:  Apress  |  Release:  2011

Building and Testing with Gradle

Building and Testing with Gradle

by Tim Berglund, Matthew McCullough

Build and test software written in Java and many other languages with Gradle, the open source project automation tool that's getting a lot of attention. This concise introduction provides numerous code examples to help you explore Gradle, both as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.Discover how Gra...

Price:  $16.99  |  Publisher:  O'Reilly Media  |  Release:  2011

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.By the ...

Price:  $11.32  |  Publisher:  O'Reilly Media  |  Release:  2011

Codermetrics

Codermetrics

by Jonathan Alexander

How can you help your software team improve? This concise book introduces codermetrics, a clear and objective way to identify, analyze, and discuss the successes and failures of software engineers-not as part of a performance review, but as a way to make the team a more cohesive and productive unit.Experienced team builder Jonathan Alexander explains how codermetrics helps teams understand exactly what occu...

Price:  $33.99  |  Publisher:  O'Reilly Media  |  Release:  2011

Jenkins: The Definitive Guide

Jenkins: The Definitive Guide

by John Ferguson Smart

Streamline software development with Jenkins, the popular Java-based open source tool that has revolutionized the way teams think about Continuous Integration (CI). This complete guide shows you how to automate your build, integration, release, and deployment processes with Jenkins - and demonstrates how CI can save you time, money, and many headaches.Ideal for developers, software architects, and project m...

Price:  $16.50  |  Publisher:  O'Reilly Media  |  Release:  2011

Design and Prototyping for Drupal

Design and Prototyping for Drupal

by Dani Nordin

Itching to build interesting projects with Drupal, but confused by the way it handles design challenges? This concise guide helps small teams and solo website designers understand how Drupal works by demonstrating the ways it outputs content. You'll learn how to manage Drupal's output, design around it, and then turn your design into a theme.In the second of three volumes on Drupal design, award-w...

Price:  $12.99  |  Publisher:  O'Reilly Media  |  Release:  2011

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