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Unity Artificial Intelligence Programming, 5th Edition

Unity Artificial Intelligence Programming, 5th Edition

by Dr. Davide Aversa

Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth ...

Price:  $39.99  |  Publisher:  Packt Publishing  |  Release:  2022

Beginning 3D Game Assets Development Pipeline

Beginning 3D Game Assets Development Pipeline

by Nova Villanueva

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity.The book begins with an overall look at the production of game development and the diff...

Price:  $40.99  |  Publisher:  Apress  |  Release:  2022

Unity in Action, 3rd Edition

Unity in Action, 3rd Edition

by Joseph Hocking

Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you'll quickly start writing custom code instead of clicking together premade scripts. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of a...

Price:  $44.99  |  Publisher:  Manning  |  Release:  2022

Deep Reinforcement Learning in Unity

Deep Reinforcement Learning in Unity

by Abhilash Majumder

Gain an in-depth overview of reinforcement learning for autonomous agents in game development with Unity.This book starts with an introduction to state-based reinforcement learning algorithms involving Markov models, Bellman equations, and writing custom C# code with the aim of contrasting value and policy-based functions in reinforcement learning. Then, you will move on to path finding and navigation meshe...

Price:  $49.36  |  Publisher:  Apress  |  Release:  2021

Beginning Windows Mixed Reality Programming

Beginning Windows Mixed Reality Programming

by Sean Ong, Varun Kumar Siddaraju

Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software deve...

Price:  $33.99  |  Publisher:  Apress  |  Release:  2021

Head First C#, 4th Edition

Head First C#, 4th Edition

by Andrew Stellman, Jennifer Greene

What will you learn from this book?Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-orient...

Price:  $42.99  |  Publisher:  O'Reilly Media  |  Release:  2021

Build Your Own First-Person Shooter in Unity

FREE EBOOK - Build Your Own First-Person Shooter in Unity

by Stuart Fraser, Patrick Gordon, Steve Lee, Andrew Palmer, Ryan Shah, Mark Vanstone

Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers!Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step through the process of making Zombie Panic: a frenetic battle for surv...

Publisher:  Raspberry Pi Press  |  Release:  2020

Beginning iOS AR Game Development

Beginning iOS AR Game Development

by Allan Fowler

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming c...

Price:  $29.95  |  Publisher:  Apress  |  Release:  2019

Developing 2D Games with Unity

Developing 2D Games with Unity

by Jared Halpern

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.While many books focus on...

Price:  $28.19  |  Publisher:  Apress  |  Release:  2019

Basic Math for Game Development with Unity 3D

Basic Math for Game Development with Unity 3D

by Kelvin Sung, Gregory Smith

Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematica...

Price:  $33.17  |  Publisher:  Apress  |  Release:  2019

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