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Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition

Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition

by Kelvin Sung, Jebediah Pavleas, Matthew Munson, Jason Pace

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly.Build Your Own 2D Game Engine and Create Great Web Games isolates and pre...

Price:  $44.78  |  Publisher:  Apress  |  Release:  2022

Learning HTML5 Canvas

FREE EBOOK - Learning HTML5 Canvas

by Stack Overflow Community

The Canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. Through WebGL it allows 3D shapes and images to be displayed. HTML5 Canvas also helps in making 2D games.It is an unofficial and free HTML5 Canvas book created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individual...

Publisher:  Self-publishing  |  Release:  2019

Real-Time 3D Graphics with WebGL 2, 2nd Edition

Real-Time 3D Graphics with WebGL 2, 2nd Edition

by Farhad Ghayour, Diego Cantor

As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web.Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various imple...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

Learn Three.js, 3rd Edition

Learn Three.js, 3rd Edition

by Jos Dirksen

WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your bro...

Price:  $38.84  |  Publisher:  Packt Publishing  |  Release:  2018

Build your own 2D Game Engine and Create Great Web Games

Build your own 2D Game Engine and Create Great Web Games

by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to...

Price:  $42.39  |  Publisher:  Apress  |  Release:  2015

Learn Pixi.js

Learn Pixi.js

by Rex van der Spuy

Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js's spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js's capabilities in a myriad of exciting ways....

Price:  $36.80  |  Publisher:  Apress  |  Release:  2015

Learning Virtual Reality

Learning Virtual Reality

by Tony Parisi

As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms - OculusVR, Gear VR, and Cardboard VR - as well as several VR development environments, programming tools, and techniques.If ...

Price:  $7.67  |  Publisher:  O'Reilly Media  |  Release:  2015

Three.js Cookbook

FREE EBOOK - Three.js Cookbook

by Jos Dirksen

Modern browsers are becoming more powerful each year and in recent years have adopted WebGL as the standard to deliver 3D graphics in a browser. Beginning with some basic recipes to get you started, this book will guide you through the most important features that Three.js has to offer. You'll even learn how to quickly create new geometries from scratch. Solutions and methods that show you how to use H...

Price:  $48.49  |  Publisher:  Packt Publishing  |  Release:  2015

WebGL Game Development

WebGL Game Development

by Sumeet Arora

WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and composites to create high-quality, interactive, creative, innovative graphical 3D objects.This book begins with col...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2014

HTML5 Games, 2nd Edition

HTML5 Games, 2nd Edition

by Jacob Seidelin

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSocketsInside, Jacob Seidelin shows you how features available in HTML5 can be use...

Price:  $19.83  |  Publisher:  Wiley  |  Release:  2014

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