Learning Virtual Reality
Developing Immersive Experiences and Applications for Desktop, Web, and Mobile
|Price||$1.83 - $31.49
|Format||Paper book / ebook (PDF)|
As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms - OculusVR, Gear VR, and Cardboard VR - as well as several VR development environments, programming tools, and techniques.
If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium.
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by Jonathan Linowes
What is consumer "virtual reality"? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich s...
Price: $31.99 | Publisher: Packt Publishing | Release: 2015
by Jonathan Linowes
Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this ...
Price: $39.99 | Publisher: Packt Publishing | Release: 2018
by Paul Mealy
Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they're being used, and how they'll affect consumers both personally and professionally in the very near future.With VR and AR po...
Price: $18.32 | Publisher: Wiley | Release: 2018
by Alan Thorn
Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content.In Unity 2018 By Example, you'll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle ga...
Price: $44.99 | Publisher: Packt Publishing | Release: 2018
by Rui Wang, Xuelei Qian
Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used widely. Although you can use the powerful OpenSceneGraph, based on the low-level OpenGL API, to implement virtual-reality applications that simulate different environments in the 3D world, devel...
Price: $29.99 | Publisher: Packt Publishing | Release: 2010
by Vicente Rodriguez Eguibar
Although resources such as OS and printers are still shared, under the time-sharing model, in a virtualized environment individual virtual servers are isolated from each other, giving an illusion of multiple fully functional systems. Hyper-V server 2008 R2 provides software infrastructure and basic management tools that you can use to cre...
Price: $19.99 | Publisher: Packt Publishing | Release: 2013
by Wallace Wang
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that s...
Price: $31.07 | Publisher: Apress | Release: 2018
by Shama Hoque
Price: $35.99 | Publisher: Packt Publishing | Release: 2018