Learning Virtual Reality

Developing Immersive Experiences and Applications for Desktop, Web, and Mobile



Bookstore > Books > Learning Virtual Reality

Price$1.83 - $31.49
Rating
AuthorTony Parisi
PublisherO'Reilly Media
Published2015
Pages172
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101491922834
ISBN-139781491922835
EBook Hardcover Paperback

As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms - OculusVR, Gear VR, and Cardboard VR - as well as several VR development environments, programming tools, and techniques.

If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium.

Learn VR basics for UI design, 3D graphics, and stereo rendering; Explore Unity3D, the current development choice among game engines; Create native applications for desktop computers with the Oculus Rift; Develop mobile applications for Samsung's Gear VR with the Android and Oculus Mobile SDKs; Build browser-based applications with the WebVR Javascript API and WebGL; Create simple and affordable mobile apps for any smartphone with Google's Cardboard VR; Bring everything together to build a 360-degree panoramic photo viewer.


  1. (3 books)



3 5 52

Similar Books


Unity Virtual Reality Projects

Unity Virtual Reality Projects

by Jonathan Linowes

What is consumer "virtual reality"? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich s...

Price:  $25.99  |  Publisher:  Packt Publishing  |  Release:  2015

Unity Virtual Reality Projects, 2nd Edition

Unity Virtual Reality Projects, 2nd Edition

by Jonathan Linowes

Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this ...

Price:  $39.99  |  Publisher:  Packt Publishing  |  Release:  2018

Virtual & Augmented Reality For Dummies

Virtual & Augmented Reality For Dummies

by Paul Mealy

Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they're being used, and how they'll affect consumers both personally and professionally in the very near future.With VR and AR po...

Price:  $18.32  |  Publisher:  Wiley  |  Release:  2018

Unity 2018 By Example, 2nd Edition

Unity 2018 By Example, 2nd Edition

by Alan Thorn

Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content.In Unity 2018 By Example, you'll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle ga...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

OpenSceneGraph 3.0

OpenSceneGraph 3.0

by Rui Wang, Xuelei Qian

Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used widely. Although you can use the powerful OpenSceneGraph, based on the low-level OpenGL API, to implement virtual-reality applications that simulate different environments in the 3D world, devel...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2010

Hyper-V Server Virtualization Starter

Hyper-V Server Virtualization Starter

by Vicente Rodriguez Eguibar

Although resources such as OS and printers are still shared, under the time-sharing model, in a virtualized environment individual virtual servers are isolated from each other, giving an illusion of multiple fully functional systems. Hyper-V server 2008 R2 provides software infrastructure and basic management tools that you can use to cre...

Price:  $19.99  |  Publisher:  Packt Publishing  |  Release:  2013

Beginning ARKit for iPhone and iPad

Beginning ARKit for iPhone and iPad

by Wallace Wang

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that s...

Price:  $31.07  |  Publisher:  Apress  |  Release:  2018

Full-Stack React Projects

Full-Stack React Projects

by Shama Hoque

The benefits of using a full JavaScript stack for web development are undeniable, especially when robust and widely adopted technologies such as React, Node, and Express and are available. Combining the power of React with industry-tested, server-side technologies, such as Node, Express, and MongoDB, creates a diverse array of possibiliti...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018