Head First iPhone and iPad Development, 2nd Edition
by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Interface Builder, Xcode, and Objective-C programming principles - to make your app stand out.Wh...
Price: $22.98 | Publisher: O'Reilly Media | Release: 2011
by Matt Neuburg
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills....
Price: $8.21 | Publisher: O'Reilly Media | Release: 2011
Beginning iOS Game Development
by Patrick Alessi
Want to start writing games for the iPhone and iPad, but you're new to iOS development? This book provides the starting point. No matter your experience level with iOS programming, this beginner's guide covers the technologies you need to know to get started creating fun iOS games. The coverage begins with the tools you'll need, including Xcode and Interface Builder, then gives you a tutorial...
Publisher: Wrox | Release: 2011
by Jocelyn Harrington, Brandon Trebitowski, Christopher Allen, Shannon Appelcline
iOS 4 in Action, written for Xcode 4, is a detailed, hands-on guide that goes from setting up your development environment, through your first coding steps, all the way to creating a polished, commercial iOS 4 application. You'll run through examples from a variety of areas including a chat client, a video game, an interactive map, and background audio. You'll also learn how the new iOS 4 features...
Price: $4.18 | Publisher: Manning | Release: 2011
by Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug
Objective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy...
Price: $4.49 | Publisher: Manning | Release: 2011
by James Bucanek
Apple's Xcode 3 Development Tools package provides you with a plethora of project organizers, templates, utilities, and documentation that serves as an ideal choice if your development plans include working with Mac OS X or iPhone apps. This book takes you on a tour of the Xcode 3 integrated development environment and details the exciting features of Xcode 3, their intended purposes, and how you can b...
Publisher: Wrox | Release: 2010
by Alasdair Allan
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to ...
Price: $3.99 | Publisher: O'Reilly Media | Release: 2010
by Robert Clair
If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you've come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner's guide to the latest version of Objective-C.Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0's newest innovations. Cl...
Price: $6.66 | Publisher: Addison-Wesley | Release: 2010
Beginning iOS 4 Application Development
by Wei-Meng Lee
Get ready to dive into Apple's exciting world of mobile application development. This full-color book shows you how to take advantage of all the new features of the iPhone SDK 4 to create your own native iPhone, iPod touch, and iPad applications. You'll explore Apple's Xcode tools, the Objective-C programming language, and discover a host of APIs that enhance the capabilities of the iPhone SD...
Price: $5.00 | Publisher: Wrox | Release: 2010
FREE EBOOK - Building iPhone Apps with HTML, CSS, and JavaScript
by Jonathan Stark
It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.Device-agnostic mobile apps are the wave of the future, and this book shows you how...
Price: $5.00 | Publisher: O'Reilly Media | Release: 2010