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Learning Core Data for iOS

Learning Core Data for iOS

by Tim Roadley

This is the first Core Data book to fully reflect Apple's latest platform innovations, including its dramatic recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create a modern data-driven iOS app using Storyboards, ARC, iOS 7, and Xcode 5.Tim Roadley introduces new patterns and best practices designed to overcome the frustrations of Core Data deve...

Price:  $3.72  |  Publisher:  Addison-Wesley  |  Release:  2013

Beginning iOS 6 Development

Beginning iOS 6 Development

by David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson

There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in t...

Price:  $5.34  |  Publisher:  Apress  |  Release:  2013

Learn Cocoa on the Mac, 2nd Edition

Learn Cocoa on the Mac, 2nd Edition

by Jack Nutting, Peter Clark

The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where...

Price:  $29.56  |  Publisher:  Apress  |  Release:  2013

Learn Unity 4 for iOS Game Development

Learn Unity 4 for iOS Game Development

by Philip Chu

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to ge...

Price:  $3.65  |  Publisher:  Apress  |  Release:  2013

Head First iPhone and iPad Development, 3rd Edition

Head First iPhone and iPad Development, 3rd Edition

by Dan Pilone, Tracey Pilone

Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode and Objective-C programming principles to make your app stand out.Whether you're a se...

Price:  $3.49  |  Publisher:  O'Reilly Media  |  Release:  2013

Programming iOS 6, 3rd Edition

Programming iOS 6, 3rd Edition

by Matt Neuburg

Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster existing ski...

Price:  $6.40  |  Publisher:  O'Reilly Media  |  Release:  2013

Programming iOS 7, 4th Edition

Programming iOS 7, 4th Edition

by Matt Neuburg

If you're grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.New iOS 7 topics covered include asset catalogs, snapshots,...

Price:  $3.74  |  Publisher:  O'Reilly Media  |  Release:  2013

Hello! iOS Development

Hello! iOS Development

by Lou Franco, Eitan Mendelowitz

To create a successful iPhone or iPad app you need a great idea, serious commitment, and some programming know-how. If you supply the idea and the commitment, this entertaining and easy-to-read book will help you pick up the coding skills you need to bring your app to life.Hello! iOS Development is a tutorial designed for new iOS developers. It builds on your existing programming knowledge to create apps fo...

Price:  $14.99  |  Publisher:  Manning  |  Release:  2013

Xcode 4 Unleashed, 2nd Edition

Xcode 4 Unleashed, 2nd Edition

by Fritz F. Anderson

In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple's powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible.Anderson demonstrates Xcode 4 by walking through the construction of three full applications: a command-line tool, an iOS app, and a Mac OS X application. These case-study projects offer practical ...

Price:  $30.22  |  Publisher:  SAMS Publishing  |  Release:  2012

Sams Teach Yourself Xcode 4 in 24 Hours

Sams Teach Yourself Xcode 4 in 24 Hours

by John Ray, William Ray

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple's new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you've already learned, giving you a rock-solid foundation for real-world success!...

Price:  $1.69  |  Publisher:  SAMS Publishing  |  Release:  2012

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