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Game Programming in C++

Game Programming in C++

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, ha...
Python Graphics

Python Graphics

Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose.Starting with the essential Python functions to set up a plotting space and produc...
3D Game Programming for Kids, 2nd Edition

3D Game Programming for Kids, 2nd Edition

Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!This second edition is updated from start to finish to make it e...
Unity 2018 Cookbook, 3rd Edition

Unity 2018 Cookbook, 3rd Edition

With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets.Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understa...
Adventures in Minecraft, 2nd Edition

Adventures in Minecraft, 2nd Edition

If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft...
Tinkercad For Dummies

Tinkercad For Dummies

If you can dream it, you can create it - using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you'll have the knowledge you need to plan your designs, the know-how to utilize the platform's drag-and-drop tools to create your design, an...
Pro iPhone Development with Swift 4

Pro iPhone Development with Swift 4

Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you'll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the ...
Connecting Arduino to the Web

Connecting Arduino to the Web

Create physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to i...
Programming 101

Programming 101

Understand the importance of programming, even if you've never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. The chapters in the book will demonstrate the process of pro...
Unity 2018 Shaders and Effects Cookbook, 3rd Edition

Unity 2018 Shaders and Effects Cookbook, 3rd Edition

Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave.Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creati...
Game Programming using Qt 5 Beginner's Guide, 2nd Edition

Game Programming using Qt 5 Beginner's Guide, 2nd Edition

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary tool...
Unity Virtual Reality Projects, 2nd Edition

Unity Virtual Reality Projects, 2nd Edition

Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this ...
Raspberry Pi 3 Cookbook for Python Programmers, 3rd Edition

Raspberry Pi 3 Cookbook for Python Programmers, 3rd Edition

Raspberry Pi 3 Cookbook for Python Programmers, 3rd Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text...
Learn ARCore - Fundamentals of Google ARCore

Learn ARCore - Fundamentals of Google ARCore

Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily.This book will teach you how to implement the core features of ARCore ...
Metal Programming Guide

Metal Programming Guide

Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don't know where to st...
CorelDRAW X8, 12th Edition

CorelDRAW X8, 12th Edition

This thoroughly revised guide offers complete coverage of CorelDraw X8, including the revamped interface and brand-new features. CorelDRAW X8: The Official Guide shows anyone - from a beginner to an experienced illustrator - how to create top-drawer commercial graphics and exquisite artwork. You will learn to draw photorealistic illustrat...
CSS: The Definitive Guide, 4th Edition

CSS: The Definitive Guide, 4th Edition

If you're a web designer or app developer interested in sophisticated page styling, improved accessibility, and saving time and effort, this book is for you. This revised edition provides a comprehensive guide to CSS implementation, along with a thorough review of the latest CSS specifications.CSS is a constantly evolving language for des...
Mobile Game Development with Unity

Mobile Game Development with Unity

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Un...
3D Printing Designs: Octopus Pencil Holder

3D Printing Designs: Octopus Pencil Holder

This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to tra...
3D Printing Designs: Design an SD Card Holder

3D Printing Designs: Design an SD Card Holder

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured.In this book, you'll learn to identify basic shapes from a given o...

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