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Real-Time 3D Graphics with WebGL 2, 2nd Edition

Real-Time 3D Graphics with WebGL 2, 2nd Edition

by Farhad Ghayour, Diego Cantor

As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web.Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various imple...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

Game Programming in C++

Game Programming in C++

by Sanjay Madhav

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the a...

Price:  $34.47  |  Publisher:  Addison-Wesley  |  Release:  2018

Python Graphics

Python Graphics

by B.J. Korites

Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose.Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more comp...

Price:  $25.01  |  Publisher:  Apress  |  Release:  2018

Mastering 3D Printing in the Classroom, Library, and Lab

Mastering 3D Printing in the Classroom, Library, and Lab

by Joan Horvath, Rich Cameron

Learn how to manage and integrate the technology of 3D printers in the classroom, library, and lab. With this book, the authors give practical, lessons-learned advice about the nuts and bolts of what happens when you mix 3D printers, teachers, students, and the general public in environments ranging from K-12 and university classrooms to libraries, museums, and after-school community programs.Take your exis...

Price:  $25.32  |  Publisher:  Apress  |  Release:  2018

3D Game Programming for Kids, 2nd Edition

3D Game Programming for Kids, 2nd Edition

by Chris Strom

Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has...

Price:  $27.68  |  Publisher:  The Pragmatic Programmers  |  Release:  2018

Unity 2018 Cookbook, 3rd Edition

Unity 2018 Cookbook, 3rd Edition

by Matt Smith

With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets.Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantas...

Price:  $54.99  |  Publisher:  Packt Publishing  |  Release:  2018

Learn Three.js, 3rd Edition

Learn Three.js, 3rd Edition

by Jos Dirksen

WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-...

Price:  $44.99  |  Publisher:  Packt Publishing  |  Release:  2018

OpenGL 4 Shading Language Cookbook, 3rd Edition

OpenGL 4 Shading Language Cookbook, 3rd Edition

by David Wolff

OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPI...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2018

Blender Quick Start Guide

Blender Quick Start Guide

by Allan Brito

Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and flexibillity can sometimes be daunting, and that's when you need this book!The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2018

Adventures in Minecraft, 2nd Edition

Adventures in Minecraft, 2nd Edition

by David Whale, Martin O'Hanlon

If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player's posi...

Price:  $16.46  |  Publisher:  Wiley  |  Release:  2018

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