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Mastering 3D Printing, 2nd Edition

Mastering 3D Printing, 2nd Edition

by Joan Horvath, Richard Cameron

Get the most out of your printer, including how to design models, choose materials, work with different printers, and integrate 3D printing with traditional prototyping to make techniques like sand casting more efficient.This book is for new 3D printer owners, makers of all kinds, entrepreneurs, technology educators, and anyone curious about what you can do with a 3D printer.In this revised and expanded new...

Price:  $44.99  |  Publisher:  Apress  |  Release:  2020

Blender For Dummies, 4th Edition

Blender For Dummies, 4th Edition

by Jason van Gumster

Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool.Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas in...

Price:  $28.81  |  Publisher:  Wiley  |  Release:  2020

Modeling and Animation Using Blender

Modeling and Animation Using Blender

by Ezra Thess Guevarra

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.Along the way you'll see why Blen...

Price:  $24.04  |  Publisher:  Apress  |  Release:  2020

Beginning Unreal Game Development

Beginning Unreal Game Development

by David Nixon

Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile.Beginning Unreal Game Deve...

Price:  $27.19  |  Publisher:  Apress  |  Release:  2020

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero

by Stewart Watkiss

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need...

Price:  $24.99  |  Publisher:  Apress  |  Release:  2020

C++20 Recipes

C++20 Recipes

by J. Burton Browning, Bruce Sutherland

Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL).In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, stream...

Price:  $41.86  |  Publisher:  Apress  |  Release:  2020

Practical Highcharts with Angular

Practical Highcharts with Angular

by Sourabh Mishra

Learn to create stunning animated and interactive charts using Highcharts and Angular. Use and build on your existing knowledge of HTML, CSS, and JavaScript to develop impressive dashboards that will work in all modern browsers.You will learn how to use Highcharts, call backend services for data, and easily construct real-time data dashboards. You'll also learn how you can club your code with jQuery and Ang...

Price:  $16.19  |  Publisher:  Apress  |  Release:  2020

Beginning PBR Texturing

Beginning PBR Texturing

by Abhishek Kumar

Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking...

Price:  $29.73  |  Publisher:  Apress  |  Release:  2020

Character Rigging and Advanced Animation

Character Rigging and Advanced Animation

by Purushothaman Raju

Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you'll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/a...

Price:  $30.13  |  Publisher:  Apress  |  Release:  2019

Basic Math for Game Development with Unity 3D

Basic Math for Game Development with Unity 3D

by Kelvin Sung, Gregory Smith

Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematica...

Price:  $29.95  |  Publisher:  Apress  |  Release:  2019

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