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Beginning 3D Game Assets Development Pipeline

Beginning 3D Game Assets Development Pipeline

by Nova Villanueva

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity.The book begins with an overall look at the production of game development and the diff...

Price:  $40.99  |  Publisher:  Apress  |  Release:  2022

Unreal Engine 5 Character Creation, Animation, and Cinematics

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop

Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeli...

Price:  $54.99  |  Publisher:  Packt Publishing  |  Release:  2022

HackSpace Magazine: Issue 50

FREE EBOOK - HackSpace Magazine: Issue 50

by HackSpace Team

Machine learning used to be the preserve of university research departments with money to burn on high-power, high-cost kit - but not any more! Thanks to a new breed of affordable dev boards, anyone can get in on the act at pocket money prices. We've trawled the makersphere for the best, most creative machine learning projects to show just what can be done. The future of machine learning is awesome - a...

Publisher:  Raspberry Pi Press  |  Release:  2022

HackSpace Magazine: Issue 55

FREE EBOOK - HackSpace Magazine: Issue 55

by HackSpace Team

There's a huge range of computer-controlled machines used by makers - 3D printers, laser cutters, CNC mills and more - but the plotter is the easiest to make. This makes it a great build for getting started in the world of computer-controlled machines. For around $15 you can create your own drawing machine with our guide.- Learn how hydraulics work- All you need to know about lubrication- Make your own...

Publisher:  Raspberry Pi Press  |  Release:  2022

HackSpace Magazine: Issue 56

FREE EBOOK - HackSpace Magazine: Issue 56

by HackSpace Team

From component choice, to packaging, to marketing, to the million other things that you need to do when you scale up production, we'll help you turn your project into a product - and along the way it'll help you be a better maker.- Build a rocket-powered wing-wing glider out of balsa wood and 3D printed parts (it's like the space shuttle, but smaller and cheaper, and dare we say it, better);-...

Publisher:  Raspberry Pi Press  |  Release:  2022

Learn JavaFX 17, 2nd Edition

Learn JavaFX 17, 2nd Edition

by Kishori Sharan, Peter Spath

This unique in-depth tutorial shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 17's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is ...

Price:  $48.78  |  Publisher:  Apress  |  Release:  2022

Beginning VFX with Autodesk Maya

Beginning VFX with Autodesk Maya

by Abhishek Kumar

Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, yo...

Price:  $48.49  |  Publisher:  Apress  |  Release:  2022

Introduction to Blender 3.0

Introduction to Blender 3.0

by Gianpiero Moioli

Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools - mesh modeling and sculpting - to create virtual ob...

Price:  $40.80  |  Publisher:  Apress  |  Release:  2022

Unity in Action, 3rd Edition

Unity in Action, 3rd Edition

by Joseph Hocking

Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you'll quickly start writing custom code instead of clicking together premade scripts. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of a...

Price:  $44.99  |  Publisher:  Manning  |  Release:  2022

Taking Blender to the Next Level

Taking Blender to the Next Level

by Ruan Lotter

If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you.This book focuses on a few different VFX-related workflows such as geometry nodes, organic modeling, 3D camera tracking, photogrammetry, sculpting, compositing, and physics simulations. You'll learn how to use geometry nodes to crea...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2022

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