by Chad Carter
Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D o...
Price: $10.00 | Publisher: SAMS Publishing | Release: 2007
AutoCAD 2007 and AutoCAD LT 2007 Bible
by Ellen Finkelstein
Popular among both novice and experienced AutoCAD users, this comprehensive book begins with an overview of the basics of AutoCAD, such as creating drawings, using commands, and specifying coordinates. Coverage becomes more in-depth as each chapter builds off the previous one, with discussions of 2D and 3D drawing techniques, using layers, creating dimensions, 3D coordinates, and rendering. You ll learn to ...
Price: $5.52 | Publisher: Wiley | Release: 2006
by Jonathan Oxer, Kyle Rankin, Bill Childers
Like all books in the "Hacks" series, Ubuntu Hacks includes 100 quick tips and tricks for all users of all technical levels. Beginners will appreciate the installation advice and tips on getting the most out of the free applications packaged with the Ubuntu Linux distribution, while intermediate and advanced readers will learn the ins-and-outs of power management, wireless roaming, 3D video accele...
Price: $4.60 | Publisher: O'Reilly Media | Release: 2006
Windows Presentation Foundation Unleashed
by Adam Nathan
Windows Presentation Foundation (WPF) is a key component of the .NET Framework 3.0, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-i...
Price: $4.16 | Publisher: SAMS Publishing | Release: 2006
Killer Game Programming in Java
by Andrew Davison
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Robof...
Price: $4.00 | Publisher: O'Reilly Media | Release: 2005
by Sing Li, Jonathan Knudsen
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound / music API, a Ga...
Price: $20.88 | Publisher: Apress | Release: 2005
by Daniel Selman
Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or replicate the official documentation but rather serves as a...
Price: $4.19 | Publisher: Manning | Release: 2002