Beginning iPhone and iPad Web Apps
|Price||$25.86 - $39.99
|Authors||Chris Apers, Daniel Paterson|
|Format||Paper book / ebook (PDF)|
This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. You'll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You'll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them.
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by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode and Objective-C programming principles t...
Price: $3.49 | Publisher: O'Reilly Media | Release: 2013
by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Interface Builder, Xcode, and Objective-C prog...
Price: $22.98 | Publisher: O'Reilly Media | Release: 2011
by Bryan Costanich
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of t...
Price: $10.00 | Publisher: Apress | Release: 2011
by Wallace Wang
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that s...
Price: $31.07 | Publisher: Apress | Release: 2018
by Rory Lewis, Chad Mello
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.This up...
Price: $23.08 | Publisher: Apress | Release: 2013
by Wesley Hales
Price: $3.88 | Publisher: O'Reilly Media | Release: 2012
by Paul Warren, Matt Drance
Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development with Cocoa Touch and ...
Price: $3.74 | Publisher: The Pragmatic Programmers | Release: 2011
by Jack Cox, Nathan Jones, John Szumski
The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, pr...
Price: $4.60 | Publisher: Wrox | Release: 2012