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Beginning iOS AR Game Development

Beginning iOS AR Game Development

by Allan Fowler

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concep...

Price:  $29.95  |  Publisher:  Apress  |  Release:  2019

Objective-C for Absolute Beginners, 4th Edition

Objective-C for Absolute Beginners, 4th Edition

by Stefan Kaczmarek, Brad Lees, Gary Bennett, Mitch Fisher

Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, a...

Price:  $34.06  |  Publisher:  Apress  |  Release:  2018

Pro iOS Security and Forensics

Pro iOS Security and Forensics

by Eric Butow

Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third party tools; and strategies for keeping your data safe including backing up and screen locks.Managing and maintaining iPhones and iPads in a corporate or other business environment inherently...

Price:  $21.52  |  Publisher:  Apress  |  Release:  2018

Beginning ARKit for iPhone and iPad

Beginning ARKit for iPhone and iPad

by Wallace Wang

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You'll start by accessing the camera and teaching your app to tr...

Price:  $31.07  |  Publisher:  Apress  |  Release:  2018

Logic Pro X For Dummies, 2nd Edition

Logic Pro X For Dummies, 2nd Edition

by Graham English

Logic Pro X offers Mac users the tools and power they need to create recordings ready to share with the world. This book provides the know-how for navigating the interface, tweaking the settings, picking the sounds, and all the other tech tasks that get in the way of capturing the perfect take. Written by a Logic Pro X trainer who's used the software to further his own music career, Logic Pro X For Dummies ...

Price:  $19.36  |  Publisher:  Wiley  |  Release:  2018

Beginning Xamarin Development for the Mac

Beginning Xamarin Development for the Mac

by Dawid Borycki

Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing u...

Price:  $24.25  |  Publisher:  Apress  |  Release:  2018

Build, Run, and Sell Your Apple Consulting Practice

Build, Run, and Sell Your Apple Consulting Practice

by Charles Edge

Starting an app development company is one of the most rewarding things you'll ever do. Or it sends you into bankruptcy and despair. If only there was a guide out there, to help you along the way. This book is your guide to starting, running, expanding, buying, and selling a development consulting firm. But not just any consulting firm, one with a focus on Apple.Apple has been gaining adoption in businesses...

Price:  $24.55  |  Publisher:  Apress  |  Release:  2018

ScratchJr Coding Cards

ScratchJr Coding Cards

by Marina Umaschi Bers, Amanda Sullivan

ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Derived from Scratch, the wildly popular programming language used by millions of kids worldwide, ScratchJr helps even younger children (5 to 7 years old) create their own playful animations, interactive stories, and dynamic games.The ScratchJr Coding Cards encourage kids to ...

Price:  $18.25  |  Publisher:  No Starch Press  |  Release:  2018

Xcode Treasures

Xcode Treasures

by Chris Adamson

Learn the critical tips and techniques to make using Xcode for the iPhone, iPad, or Mac easier, and even fun. Explore the features and functionality of Xcode you may not have heard of. Go under the hood to discover how projects really work, so when they stop working, you'll know how to fix them. Explore the common problems developers face when using Xcode, and find out how to get the most out of your IDE. D...

Price:  $22.03  |  Publisher:  The Pragmatic Programmers  |  Release:  2018

A Swift Kickstart, 2nd Edition

A Swift Kickstart, 2nd Edition

by Daniel H Steinberg

This is the perfect book for the experienced developer who wants to get serious about learning the Swift programming language. If you know at least one modern programming language, this book will teach you how to think and program in Swift. Swift's design is inspired by elements from object-oriented, functional, and generic programming.As the language matures and improves, this book changes to reflect the l...

Price:  $29.99  |  Publisher:  The Pragmatic Programmers  |  Release:  2017

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