Beginning ARKit for iPhone and iPad
Augmented Reality App Development for iOS
Price | $31.07 - $31.38
|
Rating | |
Author | Wallace Wang |
Publisher | Apress |
Published | 2018 |
Pages | 489 |
Language | English |
Format | Paper book / ebook (PDF) |
ISBN-10 | 1484241010 |
ISBN-13 | 9781484241011 |
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene.
You'll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you'll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you'll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.
ARKit is Apple's software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device's camera.
Access the camera; Use ARKit's hit testing for tracked geometry; Apply and combine real world and virtual physics.
- Wallace Wang (9 books)
4 5 10
Similar Books
Head First iPhone and iPad Development, 3rd Edition
by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode and Objective-C prog...
Price: $3.49 | Publisher: O'Reilly Media | Release: 2013
Head First iPhone and iPad Development, 2nd Edition
by Dan Pilone, Tracey Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Interface Builder, Xcode, ...
Price: $22.98 | Publisher: O'Reilly Media | Release: 2011
iPhone and iPad Apps for Absolute Beginners, 3rd Edition
by Rory Lewis, Chad Mello
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you h...
Price: $23.08 | Publisher: Apress | Release: 2013
Developing C# Apps for iPhone and iPad using MonoTouch
by Bryan Costanich
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique func...
Price: $10.00 | Publisher: Apress | Release: 2011
Learn Unity 4 for iOS Game Development
by Philip Chu
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for bo...
Price: $3.65 | Publisher: Apress | Release: 2013
Beginning iPhone and iPad Web Apps
by Chris Apers, Daniel Paterson
This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for bot...
Price: $25.94 | Publisher: Apress | Release: 2010
Pro iOS Security and Forensics
by Eric Butow
Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third party tools; and strategies for keeping your data safe including backing up and screen locks.Managing and maintaining iPh...
Price: $21.52 | Publisher: Apress | Release: 2018
Migrating to iPhone and iPad for .NET Developers
by Mark Mamone
Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! ...
Price: $5.44 | Publisher: Apress | Release: 2011