Calculus for Computer Graphics
|Price||$34.59 - $77.30
|Format||Paper book / ebook (PDF)|
Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.
The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function's derivative and its antiderivative, or integral.
by Steven J. Janke
Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes.Written for readers wit...
Price: $65.47 | Publisher: Wiley | Release: 2014
by Valliappa Lakshmanan, Martin Görner, Ryan Gillard
This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a gr...
Price: $59.54 | Publisher: O'Reilly Media | Release: 2021
by Mark Ryan
Calculus For Dummies, 2nd Edition makes calculus manageable - even if you're one of the many students who sweat at the thought of it. By breaking down differentiation and integration into digestible concepts, this guide helps you build a stronger foundation with a solid understanding of the big ideas at work. This user-friendly math ...
Price: $11.00 | Publisher: Wiley | Release: 2014
by Kayhan Erciyes
This hands-on textbook/reference presents a comprehensive review of key distributed graph algorithms for computer network applications, with a particular emphasis on practical implementation. Each chapter opens with a concise introduction to a specific problem, supporting the theory with numerous examples, before providing a list of relev...
Price: $55.20 | Publisher: Springer | Release: 2013
by Jos Dirksen
Price: $29.99 | Publisher: Packt Publishing | Release: 2013
by Patrick Jones
1001 Calculus Practice Problems For Dummies takes you beyond the instruction and guidance offered in Calculus For Dummies, giving you 1001 opportunities to practice solving problems from the major topics in your calculus course. Plus, an online component provides you with a collection of calculus problems presented in multiple-choice form...
Price: $15.13 | Publisher: Wiley | Release: 2014
by Mike Smithwick
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everyth...
Price: $49.99 | Publisher: Apress | Release: 2011
by Mike Smithwick, Mayank Verma
In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you ne...
Price: $49.99 | Publisher: Apress | Release: 2012