Writing Game Center Apps in iOS
Bringing Your Players Into the Game
|Price||$12.99 - $26.16
|Format||Paper book / ebook (PDF)|
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.
How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.
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by Philip Chu
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both sp...
Price: $3.65 | Publisher: Apress | Release: 2013
by Tony Hillerson
Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple ope...
Price: $28.70 | Publisher: The Pragmatic Programmers | Release: 2016
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Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices.This book introduces and explores iOS augmented reality mobile app development specifically for .NET developers. The continued adoption and popularity of Xamarin, a tool that allows cross-platform mobil...
Price: $44.99 | Publisher: Apress | Release: 2021
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Google's new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there's a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Ke...
Price: $38.64 | Publisher: Addison-Wesley | Release: 2018
by Mohit Thakkar
Implement machine learning models in your iOS applications. This short work begins by reviewing the primary principals of machine learning and then moves on to discussing more advanced topics, such as CoreML, the framework used to enable machine learning tasks in Apple products.Many applications on iPhone use machine learning: Siri to ser...
Price: $22.55 | Publisher: Apress | Release: 2019
by Jack Franklin, Russ Ferguson
Price: $27.71 | Publisher: Apress | Release: 2017
by David Pogue
What do you get when you cross a Mac with an iPad? OS X 10.8 Mountain Lion. Its 200 new features include iPaddish goodies like dictation, Notification Center, and Reminders - but not a single page of instructions. Fortunately, David Pogue is back, with the expertise and humor that have made this the #1 bestselling Mac book for over 10 yea...
Price: $5.99 | Publisher: O'Reilly Media | Release: 2012
by Miguel DeQuadros
iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhea...
Price: $44.99 | Publisher: Packt Publishing | Release: 2015