Beginning iPhone Development, 7th Edition
Exploring the iOS SDK
|Price||$40.25 - $54.99
|Authors||David Mark, Jack Nutting, Kim Topley, Fredrik Olsson, Jeff LaMarche|
|Format||Paper book / ebook (PDF)|
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode.
You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.
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by David Mark, Kim Topley, Jack Nutting, Fredrik Olsson, Jeff LaMarche
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift 2. This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swif...
Price: $9.03 | Publisher: Apress | Release: 2015
by David Mark, Jack Nutting, Kim Topley, Fredrik Olsson, Jeff LaMarche
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift.This definitive guide is up to date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode 6.1.There's coverage...
Price: $3.65 | Publisher: Apress | Release: 2014
by David Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, Kevin Kim
More iPhone Development with Objective-C is an independent companion to Beginning iPhone Development with Objective-C. That is, it is a perfect second book, but it is also a great book for those looking to improve their skills who have already programmed for iOS. In particular it includes a series of chapters devoted to Core Data, the sta...
Price: $34.47 | Publisher: Apress | Release: 2015
by Molly Maskrey, Wallace Wang
Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you'll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the ...
Price: $37.53 | Publisher: Apress | Release: 2018
by Jack Nutting , Dave Wooldridge , David Mark
It's in magazines and newspapers, it's on television and radio, it's on buses and billboards and pretty much everywhere you look. The iPad is the touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps ...
Price: $3.49 | Publisher: Apress | Release: 2010
by Kyle Burns
Beginning Windows 8 Application Development - XAML Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm. You'll learn to build rich, immersive applications designed to run on the many devices that will be powered by Windows 8.The Windows 8 modern UI styl...
Price: $3.49 | Publisher: Apress | Release: 2012
by Harrison Kinsley, Will McGugan
Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open...
Price: $32.10 | Publisher: Apress | Release: 2015
by Dan Pilone, Tracey Pilone
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's...
Price: $7.72 | Publisher: O'Reilly Media | Release: 2009