GameMaker Fundamentals

Learn GML Programming to Start Making Amazing Games



Bookstore > Books > GameMaker Fundamentals

Price$41.33 - $47.97
Rating
AuthorBen Tyers
PublisherApress
Published2022
Pages406
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101484287126
ISBN-139781484287125
EBook Hardcover Paperback

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.

Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.

On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.


  1. (2 books)


Similar Books


Exam Ref MS-900 Microsoft 365 Fundamentals

Exam Ref MS-900 Microsoft 365 Fundamentals

by Craig Zacker

Prepare for Microsoft Exam MS-900 - and help demonstrate your mastery of real-world foundational knowledge about the considerations and benefits of adopting cloud services and the Software as a Service cloud model, as well as specific options and benefits of Microsoft 365 cloud service offerings. Designed for IT professionals, Exam Ref fo...

Price:  $32.17  |  Publisher:  Microsoft Press  |  Release:  2020

BlackBerry Development Fundamentals

BlackBerry Development Fundamentals

by John M. Wargo

The BlackBerry smartphone is today's #1 mobile platform for the enterprise and also a huge hit with consumers. Until now, it's been difficult for programmers to find everything they need to begin developing new applications for BlackBerry devices. BlackBerry Development Fundamentals is the solution: the first single-source guide...

Price:  $4.17  |  Publisher:  Addison-Wesley  |  Release:  2010

Practical GameMaker Projects

Practical GameMaker Projects

by Ben Tyers

Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android.Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, alon...

Price:  $26.63  |  Publisher:  Apress  |  Release:  2018

Wireshark Fundamentals

Wireshark Fundamentals

by Vinit Jain

Understand the fundamentals of the Wireshark tool that is key for network engineers and network security analysts. This book explains how the Wireshark tool can be used to analyze network traffic and teaches you network protocols and features.Author Vinit Jain walks you through the use of Wireshark to analyze network traffic by expanding ...

Price:  $30.31  |  Publisher:  Apress  |  Release:  2022

Fundamentals of Deep Learning

Fundamentals of Deep Learning

by Nikhil Buduma

With the reinvigoration of neural networks in the 2000s, deep learning has become an extremely active area of research, one that's paving the way for modern machine learning. In this practical book, author Nikhil Buduma provides examples and clear explanations to guide you through major concepts of this complicated field.Companies su...

Price:  $30.45  |  Publisher:  O'Reilly Media  |  Release:  2017

GameMaker Game Programming with GML

GameMaker Game Programming with GML

by Matthew DeLucas

GameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially.This hands-on guide will help you build a strong fou...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2014

GameMaker Essentials

GameMaker Essentials

by Nathan Auckett

GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike.Starting with the basics of learning how to install GameMaker, this book will take you all the way through to publishing your games on...

Price:  $20.99  |  Publisher:  Packt Publishing  |  Release:  2015

Objective-C Fundamentals

Objective-C Fundamentals

by Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug

Objective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help yo...

Price:  $4.49  |  Publisher:  Manning  |  Release:  2011