Blender 2.6 Cycles: Materials and Textures Cookbook

Over 40 recipes to help you create stunning materials and textures using the Cycles rendering engine with Blender



Bookstore > Books > Blender 2.6 Cycles: Materials and Textures Cookbook

Price$26.99 - $55.60
Rating
AuthorEnrico Valenza
PublisherPackt Publishing
Published2013
Pages280
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101782161309
ISBN-139781782161301
EBook Hardcover Paperback

Cycles is Blender's new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the Cycles rendering engine.

Blender 2.6 Cycles: Materials and Textures Cookbook is a practical journey into the new and exciting Cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in Cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don't know how, then this cookbook is for you!




5 5 29

Similar Books


Blender Cycles: Lighting and Rendering Cookbook

Blender Cycles: Lighting and Rendering Cookbook

by Bernardo Iraci

Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world.Modern GPUs have some limit...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

Blender Quick Start Guide

Blender Quick Start Guide

by Allan Brito

Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and flexibillity can sometimes be daunting, and that's when you need this book!The book starts by showing you rou...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2018

Windows Internals, Part 2, 6th Edition

Windows Internals, Part 2, 6th Edition

by Mark E. Russinovich, David A. Solomon, Alex Ionescu

Delve inside Windows architecture and internals - and see how core components work behind the scenes. Led by three renowned internals experts, this classic guide is fully updated for Windows 7 and Windows Server 2008 R2 - and now presents its coverage in two volumes.As always, you get critical insider perspectives on how Windows operates....

Price:  $31.99  |  Publisher:  Microsoft Press  |  Release:  2012

Beginning Python

Beginning Python

by James Payne

As an open source, object-oriented programming language, Python is easy to understand, extendable, and user-friendly. This book covers every aspect of Python so that you can get started writing your own programs with Python today. Author James Payne begins with the most basic concepts of the Python language - placing a special focus on th...

Price:  $7.99  |  Publisher:  Wrox  |  Release:  2010

Modeling and Animation Using Blender

Modeling and Animation Using Blender

by Ezra Thess Guevarra

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender g...

Price:  $24.04  |  Publisher:  Apress  |  Release:  2020

IPython Interactive Computing and Visualization Cookbook

IPython Interactive Computing and Visualization Cookbook

by Cyrille Rossant

IPython is at the heart of the Python scientific stack. With its widely acclaimed web-based notebook, IPython is today an ideal gateway to data analysis and numerical computing in Python.IPython Interactive Computing and Visualization Cookbook contains many ready-to-use focused recipes for high-performance scientific computing and data an...

Price:  $49.43  |  Publisher:  Packt Publishing  |  Release:  2014

Unity 2018 Shaders and Effects Cookbook, 3rd Edition

Unity 2018 Shaders and Effects Cookbook, 3rd Edition

by John P. Doran, Alan Zucconi

Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave.Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creati...

Price:  $49.99  |  Publisher:  Packt Publishing  |  Release:  2018

Learning Three.js: The JavaScript 3D Library for WebGL

Learning Three.js: The JavaScript 3D Library for WebGL

by Jos Dirksen

Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the browser without ha...

Price:  $29.99  |  Free ebook  |  Publisher:  Packt Publishing  |  Release:  2013