Taking Blender to the Next Level

Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines



Bookstore > Books > Taking Blender to the Next Level

Price$49.99
Rating
AuthorRuan Lotter
PublisherPackt Publishing
Published2022
Pages520
LanguageEnglish
FormatPaper book / ebook (PDF)
ISBN-101803233567
ISBN-139781803233567
EBook Hardcover Paperback

If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you.

This book focuses on a few different VFX-related workflows such as geometry nodes, organic modeling, 3D camera tracking, photogrammetry, sculpting, compositing, and physics simulations. You'll learn how to use geometry nodes to create dynamic motion graphic scenes as well as perform 3D scanning of real-world objects using photogrammetry. You'll also find out how to model, rig, and animate your own 3D characters from scratch. Next, you'll progress to using simulations to break objects apart and then use cloth and hair simulations to add realism to your 3D creations. Finally, you'll go over the final render settings and export your 3D animation masterpiece as a video.

By the end of this Blender book, you'll be able to model your own 3D characters, objects, and landscapes; rig, animate, and texture your characters; 3D track live-action footage; and composite your 3D characters into live-action scenes.




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