Learning Cocoa with Objective-C, 3rd Edition
by Paris Buttfield-Addison, Jonathon Manning
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objective-C's Foundati...
Price: $9.95 | Publisher: O'Reilly Media | Release: 2012
by Jeff Kelley
The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you.Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, a...
Price: $34.08 | Publisher: Apress | Release: 2012
by Jonathan Levin
Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the w...
Price: $30.00 | Publisher: Wrox | Release: 2012
Programming iOS 5, 2nd Edition : Covers iOS 5 and Xcode 4.3
by Matt Neuburg
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster ex...
Price: $4.38 | Publisher: O'Reilly Media | Release: 2012
by Brendan G. Lim, Jerry Cheung, Jeremy McAnally
MacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components.MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twist...
Price: $4.92 | Publisher: Manning | Release: 2012
by Matt Aimonetti
Want to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple's implementation of Ruby gives you access to all the features available to Objective-C programmers. You'll get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping.Perfect for progr...
Price: $17.17 | Publisher: O'Reilly Media | Release: 2011
Mac Programming for Absolute Beginners
by Wallace Wang
Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you'll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and ho...
Price: $24.99 | Publisher: Apress | Release: 2011
Concurrent Programming in Mac OS X and iOS
by Vandad Nahavandipoor
Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X.Managing your application's resources on more than one core isn't easy, but it's vital. Apps th...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2011
by Vandad Nahavandipoor
Jazz up your iPhone and iPad apps with some slick graphics and animation - and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want.The recipes ...
Price: $12.99 | Publisher: O'Reilly Media | Release: 2011
by Matt Neuburg
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills....
Price: $8.21 | Publisher: O'Reilly Media | Release: 2011