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Beginning iOS Game Development

Beginning iOS Game Development

by Patrick Alessi

Want to start writing games for the iPhone and iPad, but you're new to iOS development? This book provides the starting point. No matter your experience level with iOS programming, this beginner's guide covers the technologies you need to know to get started creating fun iOS games. The coverage begins with the tools you'll need, including Xcode and Interface Builder, then gives you a tutorial...

Publisher:  Wrox  |  Release:  2011

iOS Recipes

iOS Recipes

by Paul Warren, Matt Drance

Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development with Cocoa Touch and Objective-C. With these recipes in your arsenal, y...

Price:  $3.74  |  Publisher:  The Pragmatic Programmers  |  Release:  2011

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual

by Craig Hockenberry

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environment and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language.This eBook is adapted from parts of iPhone App Development: The Missing Manual....

Publisher:  O'Reilly Media  |  Release:  2010

Cocoa Programming Developer's Handbook

Cocoa Programming Developer's Handbook

by David Chisnall

The Cocoa programming environment - Apple's powerful set of clean, object-oriented APIs - is increasingly becoming the basis of almost all contemporary Mac OS X development. With its long history of constant refinement and improvement, Cocoa has matured into a sophisticated programming environment that can make Mac OS X application development quick, efficient, and even fun.Yet for all its refined eleg...

Price:  $4.35  |  Publisher:  Addison-Wesley  |  Release:  2010

Cocoa and Objective-C: Up and Running

Cocoa and Objective-C: Up and Running

by Scott Stevenson

Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. Cocoa and Objective-C: Up and Running shows you how to use Apple's Cocoa framework and its Objective-C language through step-by-step tutorials, hands-on tasks, clear examples, and sound advice from a Cocoa expert....

Price:  $12.46  |  Publisher:  O'Reilly Media  |  Release:  2010

Building iPhone Apps with HTML, CSS, and JavaScript

FREE EBOOK - Building iPhone Apps with HTML, CSS, and JavaScript

by Jonathan Stark

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.Device-agnostic mobile apps are the wave of the future, and this book shows you how...

Price:  $5.00  |  Publisher:  O'Reilly Media  |  Release:  2010

Cocoa Programming

Cocoa Programming

by Daniel H Steinberg

Apple's Cocoa frameworks let you write powerful and attractive applications for Mac OS X or the iPhone. With this book plus your existing knowledge of object-oriented programming you can take advantage of Cocoa and create compelling, feature rich, compliant Mac applications for this industry-leading environment using XCode 3....

Price:  $3.73  |  Publisher:  The Pragmatic Programmers  |  Release:  2010

Beginning iPhone and iPad Web Apps

Beginning iPhone and iPad Web Apps

by Chris Apers, Daniel Paterson

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. You'll learn about WebKi...

Price:  $25.94  |  Publisher:  Apress  |  Release:  2010

Beginning Mac Programming

Beginning Mac Programming

by Tim Isted

You already know the reasons to get into Mac programming: millions of users rely on the Mac as their primary operating system. If you are searching for a new job, acquiring a skill set, or simply inspired to develop software for the Mac, Beginning Mac Programming is the practical and straightforward introduction to the basics you need to create innovative applications that people will seek out, discuss, and...

Price:  $3.74  |  Publisher:  The Pragmatic Programmers  |  Release:  2010

Learn Cocoa on the Mac

Learn Cocoa on the Mac

by Jack Nutting, David Mark, Jeff LaMarche

The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill t...

Price:  $25.72  |  Publisher:  Apress  |  Release:  2009

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