Graph Books



Bookstore > Books > Graph

Functional Interfaces in Java

Functional Interfaces in Java

by Ralph Lecessi

Reduce development time by organizing your programs as chains of functional interfaces and see that the advantages of using functional interfaces include the flexibility and power of inlined functional chains and reuse of functional methods utilized throughout the Java API. You'll see how complex logical expressions can be reduced to chains of predicates and how chains of comparators can be used to sor...

Price:  $31.16  |  Publisher:  Apress  |  Release:  2019

Unreal for Mobile and Standalone VR

Unreal for Mobile and Standalone VR

by Cornel Hillmann

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take ad...

Price:  $50.42  |  Publisher:  Apress  |  Release:  2019

Introducing Dart Sass

Introducing Dart Sass

by Alex Libby

Leverage the power of Dart Sass to quickly create valid CSS styles for use within websites. This short project-oriented book simplifies the process of creating and manipulating Sass code in the browser, for websites, or online applications, using little more than a text editor or free software. Designed to be much faster and simpler to use, yet still maintain the same features as past versions of Sass, Dart...

Price:  $17.50  |  Publisher:  Apress  |  Release:  2019

Pro MERN Stack, 2nd Edition

Pro MERN Stack, 2nd Edition

by Vasan Subramanian

Assemble the complete stack required to build a modern web app using MongoDB, Express, React, and Node. This book also covers many other complementary tools: React Router, GraphQL, React-Bootstrap, Babel, and Webpack. This new edition will use the latest version of React (React 16) and the latest React Router (React Router 4), which has a significantly different approach to routing compared to React Router ...

Price:  $31.29  |  Publisher:  Apress  |  Release:  2019

R Quick Syntax Reference, 2nd Edition

R Quick Syntax Reference, 2nd Edition

by Margot Tollefson

This handy reference book detailing the intricacies of R updates the popular first edition by adding R version 3.4 and 3.5 features. Starting with the basic structure of R, the book takes you on a journey through the terminology used in R and the syntax required to make R work. You will find looking up the correct form for an expression quick and easy. Some of the new material includes information on RStudi...

Price:  $26.52  |  Publisher:  Apress  |  Release:  2019

Ray Tracing Gems

FREE EBOOK - Ray Tracing Gems

by Eric Haines, Tomas Akenine-Moller

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, ...

Price:  $32.82  |  Publisher:  Apress  |  Release:  2019

Practical Shader Development

Practical Shader Development

by Kyle Halladay

It's time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this step-by-step introduction to shader development for game and graphics developers. Learn how to make shaders that move, tint, light up, and look awesome, all without cracking open a math textbook.Practical Shader Development te...

Price:  $33.13  |  Publisher:  Apress  |  Release:  2019

Python, PyGame, and Raspberry Pi Game Development

Python, PyGame, and Raspberry Pi Game Development

by Sloan Kelly

Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-...

Price:  $25.33  |  Publisher:  Apress  |  Release:  2019

Python for Teenagers

Python for Teenagers

by James R. Payne

Discover everything you need to know about Python to turn your passion of programming into a job you'll love. Fueled by fun and practical examples, this book gives high schoolers who want learn an easy programming language ideas for how to leverage them in the workforce.Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs a...

Price:  $20.79  |  Publisher:  Apress  |  Release:  2019

Character Rigging and Advanced Animation

Character Rigging and Advanced Animation

by Purushothaman Raju

Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you'll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous mov...

Price:  $32.04  |  Publisher:  Apress  |  Release:  2019

Pages: ←Previous | 1 ... 9, 10, 11, 12, 13 ... 56 | Next→

Subscribe to Newsletter

Be the first to know about new IT books, upcoming releases, exclusive offers and more.