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OpenGL Development Cookbook

OpenGL Development Cookbook

by Muhammad Mobeen Movania

OpenGL is the leading cross-language, multi-platform API used by masses of modern games and applications in a vast array of different sectors. Developing graphics with OpenGL lets you harness the increasing power of GPUs and really take your visuals to the next level.OpenGL Development Cookbook is your guide to graphical programming techniques to implement 3D mesh formats and skeletal animation to learn and...

Price:  $29.99  |  Publisher:  Packt Publishing  |  Release:  2013

Website Optimization for Retina Displays How-to

Website Optimization for Retina Displays How-to

by Kyle J. Larson

Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Create high-resolution graphics for websites.Learn to create scalable graphics using CSS, SVG, and Canvas. Embed fonts from the web for creating unique typography and graphics. Learn how to add high-resolution icons and startup images to your web apps. Implement scripting techniques to replace your images with high...

Price:  $12.99  |  Publisher:  Packt Publishing  |  Release:  2013

SDL Game Development

SDL Game Development

by Shaun Mitchell

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus rema...

Price:  $27.99  |  Publisher:  Packt Publishing  |  Release:  2013

SFML Game Development

SFML Game Development

by Artur Moreira, Jan Haller, Henrik Vogelius Hansson

Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implemen...

Price:  $26.99  |  Publisher:  Packt Publishing  |  Release:  2013

GLSL Essentials

GLSL Essentials

by Jacobo Rodriguez

Shader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.With GLSL you can execute code on your GPU (aka graphics card). More sophisticated effects can be achieved with this technique.Therefore, knowing how OpenGL works and how each shader type interac...

Price:  $20.99  |  Publisher:  Packt Publishing  |  Release:  2013

Creating Templates with Artisteer

Creating Templates with Artisteer

by Jakub Sanecki

Designing good looking, professional quality web templates or building your own website are rather complicated tasks, demanding a lot of technical and graphical expertise. Artisteer has changed this situation, enabling you to do it by yourself, without the need to learn skills such as HTML, web-programming languages, or drawing.Creating stunning Templates with Artisteer is a practical, step-by-step guide th...

Price:  $14.99  |  Publisher:  Packt Publishing  |  Release:  2013

Open Data Structures

FREE EBOOK - Open Data Structures

by Pat Morin

Offered as an introduction to the field of data structures and algorithms, Open Data Structures covers the implementation and analysis of data structures for sequences (lists), queues, priority queues, unordered dictionaries, ordered dictionaries, and graphs. Focusing on a mathematically rigorous approach that is fast, practical, and efficient, Morin clearly and briskly presents instruction along with sourc...

Price:  $32.95  |  Publisher:  Self-publishing  |  Release:  2013

OpenGL ES 2 for Android

OpenGL ES 2 for Android

by Kevin Brothaler

This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more.Then, you&#...

Price:  $33.36  |  Publisher:  The Pragmatic Programmers  |  Release:  2013

Algorithms from and for Nature and Life

Algorithms from and for Nature and Life

by Andrea Cerioli, Marco Riani, Francesca Torti

This volume provides approaches and solutions to challenges occurring at the interface of research fields such as, e.g., data analysis, data mining and knowledge discovery, computer science, operations research, and statistics. In addition to theory-oriented contributions various application areas are included. Moreover, traditional classification research directions concerning network data, graphs, and soc...

Price:  $149.49  |  Publisher:  Springer  |  Release:  2013

Reaction-Diffusion Automata

Reaction-Diffusion Automata

by Andrew Adamatzky

Reaction-diffusion and excitable media are amongst most intriguing substrates. Despite apparent simplicity of the physical processes involved the media exhibit a wide range of amazing patterns: from target and spiral waves to travelling localisations and stationary breathing patterns. These media are at the heart of most natural processes, including morphogenesis of living beings, geological formations, ner...

Publisher:  Springer  |  Release:  2013

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