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Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services

by Aaron Saunders

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services shows you how to build cross-platform iOS and Android apps without learning Objective-C or Java. With detailed guidance given toward using the Titanium Mobile Platform and Appcelerator Cloud Services, you will quickly develop the skills to build real, native apps - not web apps - using existing HTML, CSS, and JavaScript know...

Price:  $7.47  |  Publisher:  Wiley  |  Release:  2014

Professional Team Foundation Server 2013

Professional Team Foundation Server 2013

by Steven St. Jean, Damian Brady, Ed Blankenship, Martin Woodward, Grant Holliday

Team Foundation Server is an integral part of Microsoft's Application Lifecycle Management suite for managing and delivering software projects. The 2013 update has opened up TFS for everyone by expanding capabilities to support iOS, MacOS, Android, and Java development. Professional Team Foundation Server 2013 covers the latest updates for Agile Project Management, Test-Case Management, Release Managem...

Price:  $38.99  |  Publisher:  Wrox  |  Release:  2014

Professional Application Lifecycle Management with Visual Studio 2013

Professional Application Lifecycle Management with Visual Studio 2013

by Mickey Gousset, Martin Hinshelwood, Brian A. Randell, Brian Keller, Martin Woodward

Microsoft's Application Lifecycle Management (ALM) makes software development easier and now features support for iOS, MacOS, Android, and Java development. If you are an application developer, some of the important factors you undoubtedly consider in selecting development frameworks and tools include agility, seamless collaboration capabilities, flexibility, and ease of use. Microsoft's ALM suite...

Price:  $12.73  |  Publisher:  Wrox  |  Release:  2014

GameMaker: Studio For Dummies

GameMaker: Studio For Dummies

by Michael Rohde

GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. G...

Price:  $19.99  |  Publisher:  Wiley  |  Release:  2014

Beginning Xcode

Beginning Xcode

by Matthew Knott

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build.So, if you have some programming experience with iOS SDK and Objective-C, b...

Price:  $37.80  |  Publisher:  Apress  |  Release:  2014

Pro ASP.NET SignalR

Pro ASP.NET SignalR

by Keyvan Nayyeri, Darren White

ASP.NET SignalR is the new solution to real-time communication between servers and clients in .NET. Use it to push new data to a web page or mobile device as soon as it becomes available, whether it's a notification, live chat, up-to-the-minute financial data, or a range of other exciting applications. Innovations like Google live search and live Facebook and Twitter updates are pushing users' exp...

Price:  $47.40  |  Publisher:  Apress  |  Release:  2014

Learn C++ for Game Development

Learn C++ for Game Development

by Bruce Sutherland

If you're new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you'll need to build game apps and applications.Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game...

Price:  $18.95  |  Publisher:  Apress  |  Release:  2014

Beginning Android 3D Game Development

Beginning Android 3D Game Development

by Robert Chin

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best ...

Price:  $34.49  |  Publisher:  Apress  |  Release:  2014

Mobile Design Pattern Gallery, 2nd Edition

Mobile Design Pattern Gallery, 2nd Edition

by Theresa Neil

When you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel - and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps.Much has changed since this book's first edition. Mobile OSes have become increasingly different, dri...

Price:  $9.45  |  Publisher:  O'Reilly Media  |  Release:  2014

Hands-On Sencha Touch 2

Hands-On Sencha Touch 2

by Lee Boonstra

Get hands-on experience building speedy mobile web apps with Sencha Touch 2.3, the user interface JavaScript framework built specifically for the mobile Web. With this book, you'll learn how to build a complete touch application, called Find a Cab, that has the look and feel of a native app on Android, iOS, Windows, and BlackBerry devices.In the process, you'll work with Sencha's model-view-c...

Price:  $6.06  |  Publisher:  O'Reilly Media  |  Release:  2014

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