Beginning Android 3D Game Development
|Price||$34.49 - $56.42
|Format||Paper book / ebook (PDF)|
Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.
Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid.
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by Mario Zechner, Robert Green
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everyt...
Price: $32.70 | Publisher: Apress | Release: 2011
by Bruce Sutherland
Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing g...
Price: $33.17 | Publisher: Apress | Release: 2013
by Sue Blackman
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with progra...
Price: $36.99 | Publisher: Apress | Release: 2013
by Antonio Hernández Bejarano
This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library.LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications wh...
Publisher: Self-publishing | Release: 2018
by Jon Westfall, Rocco Augusto, Grant Allen
Price: $34.99 | Publisher: Apress | Release: 2012
by J. F. DiMarzio
Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.From 2D-b...
Price: $29.66 | Publisher: Apress | Release: 2011
by Gaston C. Hillar
Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and in...
Price: $29.99 | Publisher: Packt Publishing | Release: 2009
by David Wyand
Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems. Explore essential topics such as graphics, sound, networking and user input. Helpful tips and techniques to increase the potential of your Torque 3D games....
Price: $29.99 | Publisher: Packt Publishing | Release: 2013