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Professional iOS Network Programming

Professional iOS Network Programming

by Jack Cox, Nathan Jones, John Szumski

The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and t...

Price:  $4.60  |  Publisher:  Wrox  |  Release:  2012

Learn HTML5 and JavaScript for iOS

Learn HTML5 and JavaScript for iOS

by Scott Preston

You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web framew...

Price:  $27.76  |  Publisher:  Apress  |  Release:  2012

Learn GameSalad for iOS

Learn GameSalad for iOS

by David Guerineau

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game ...

Price:  $44.99  |  Publisher:  Apress  |  Release:  2012

Geolocation in iOS

Geolocation in iOS

by Alasdair Allan

Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan takes you deep inside Apple's Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code th...

Price:  $16.38  |  Publisher:  O'Reilly Media  |  Release:  2012

iOS 5 Programming Cookbook

iOS 5 Programming Cookbook

by Vandad Nahavandipoor

Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.If ...

Price:  $5.81  |  Publisher:  O'Reilly Media  |  Release:  2012

Programming iOS 5, 2nd Edition : Covers iOS 5 and Xcode 4.3

Programming iOS 5, 2nd Edition : Covers iOS 5 and Xcode 4.3

by Matt Neuburg

Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster ex...

Price:  $4.38  |  Publisher:  O'Reilly Media  |  Release:  2012

iPad: The Missing Manual, 5th Edition

iPad: The Missing Manual, 5th Edition

by J.D. Biersdorfer

Apple's wildly popular iPad and new iPad Mini come jam-packed with features, like access to your media library from the Web, Siri voice control, and seamless Facebook and Twitter integration. But to tap your iPad's potential, you need a trustworthy owner's manual. This bestselling book shows you how to import, create, and play back media; sync and shop wirelessly; keep in touch over the Inter...

Price:  $3.99  |  Publisher:  O'Reilly Media  |  Release:  2012

Learning OpenGL ES for iOS

Learning OpenGL ES for iOS

by Erik M. Buck

OpenGL ES technology underlies the user interface and graphical capabilities of Apple's iPhone, iPod touch, and iPad - as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple's iOS environment.This highly anticipated title focuses on modern, e...

Price:  $10.00  |  Publisher:  Addison-Wesley  |  Release:  2012

Mac OS X and iOS Internals

Mac OS X and iOS Internals

by Jonathan Levin

Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the w...

Price:  $30.00  |  Publisher:  Wrox  |  Release:  2012

iPhone Application Development For Dummies, 4th Edition

iPhone Application Development For Dummies, 4th Edition

by Neal Goldstein

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the lat...

Price:  $15.99  |  Publisher:  Wiley  |  Release:  2012

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