by Daniel H Steinberg
Apple's Cocoa frameworks let you write powerful and attractive applications for Mac OS X or the iPhone. With this book plus your existing knowledge of object-oriented programming you can take advantage of Cocoa and create compelling, feature rich, compliant Mac applications for this industry-leading environment using XCode 3....
Price: $3.73 | Publisher: The Pragmatic Programmers | Release: 2010
by Dan Pilone, Tracey Pilone
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catchi...
Price: $7.72 | Publisher: O'Reilly Media | Release: 2009
by Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, David Mark
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's ...
Price: $5.07 | Publisher: Apress | Release: 2009
by Paul Zirkle, Joe Hogue
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for deali...
Price: $3.95 | Publisher: O'Reilly Media | Release: 2009
Pro Web Gadgets for Mobile and Desktop
by Sterling Udell
The miniature web applications known as gadgets (or widgets) are a key component of the distributed web and an ideal way to publish your content far beyond the reach of your own web site. Packaging web content and functionality into a gadget enables it to be seen anywhere from iGoogle to the iPhone - wherever the user may be, on or off the traditional web. Everyone can access your content without having to ...
Price: $6.03 | Publisher: Apress | Release: 2009
by Bill Dudney, Chris Adamson
Jump into application development for today's most remarkable mobile communications platform, the Pragmatic way, with iPhone SDK Development. This Pragmatic guide takes you through the tools and APIs, the same ones Apple uses for its applications, that you can use to create your own software for the iPhone and iPod touch. Packed with useful examples, this book will give you both the big-picture concept...
Price: $3.99 | Publisher: The Pragmatic Programmers | Release: 2009
by Neal Goldstein
The only thing hotter than the iPhone right now is new apps for the iPhone. Objective-C is the primary language for programming iPhone and Mac OS X applications, and this book makes it easy to learn Objective-C.Even if you have no programming experience, Objective-C For Dummies will teach you what you need to know to start creating iPhone apps. It provides an understanding of object-oriented programming in ...
Price: $10.99 | Publisher: Wiley | Release: 2009
Learn Objective-C for Java Developers
by James Bucanek
Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objectiv...
Price: $29.99 | Publisher: Apress | Release: 2009
Professional iPhone and iPod touch Programming
by Richard Wagner
The unprecedented success of iPhone and iPod touch serves as proof positive that application developers are entering uncharted territory when it comes to creating sophisticated, multi-functional mobile applications for the revolutionary interface design of the touch screen. The Safari-exclusive applications for these Apple devices assemble elements of Web 2.0 apps, traditional desktop apps, multimedia video...
Publisher: Wrox | Release: 2008
Core Animation for Mac OS X and the iPhone
by Bill Dudney
Have you seen Apple's Front Row application and Cover Flow effects? Then you've seen Core Animation at work. It's about making applications that give strong visual feedback through movement and morphing, rather than repainting panels. This comprehensive guide will get you up to speed quickly and take you into the depths of this new technology....
Price: $3.73 | Publisher: The Pragmatic Programmers | Release: 2008