Beginning iOS Media App Development
by Ahmed Bakir
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.You'll learn ...
Price: $48.45 | Publisher: Apress | Release: 2014
by Matthew Knott
Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build.So, if you have some programming experience with iOS SDK and Objective-C, b...
Price: $37.80 | Publisher: Apress | Release: 2014
by Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.There's coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant up...
Price: $3.65 | Publisher: Apress | Release: 2014
The Business of iOS App Development, 3rd Edition
by Taylor Pierce, Dave Wooldridge
Updated and expanded for the new Apple iOS8, The Business of iOS App Development, Third Edition shows you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store.This book is written by experienced developers with business backgrounds, taking you step-by-step through cost-effective market...
Price: $30.99 | Publisher: Apress | Release: 2014
Learn Sprite Kit for iOS Game Development
by Leland Long
With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engin...
Price: $40.03 | Publisher: Apress | Release: 2014
Learn iOS 8 App Development, 2nd Edition
by James Bucanek
Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and mor...
Price: $27.92 | Publisher: Apress | Release: 2014
by Gary Bennett, Brad Lees
The professional development team that brought you two editions of Objective-C for the Absolute Beginners and have taught thousands of developers around the world to write some of the most popular iPhone apps in their categories on the app store, have now leveraged their instruction for Swift.Swift for Absolute Beginners is perfect for those with no programming background, those with some programming experi...
Price: $41.92 | Publisher: Apress | Release: 2014
Learning Cocoa with Objective-C, 4th Edition
by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.You'll learn how to work with the Xcode IDE, Objec...
Price: $19.99 | Publisher: O'Reilly Media | Release: 2014
by Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. ...
Price: $4.99 | Publisher: O'Reilly Media | Release: 2014
by Brendan G. Lim, Martin Conte Mac Donell
To develop great apps you need a deep knowledge of iOS. You also need a finely tuned sense of what motivates 500 million loyal iPhone and iPad users. iOS 7 introduces many new visual changes, as well as better multitasking, dynamic motion effects, and much more. This book helps you use those features in apps that will delight your users. iOS 7 in Action is a hands-on guide that teaches you to create amazing...
Price: $39.99 | Publisher: Manning | Release: 2014