Beginning iOS 4 Application Development
by Wei-Meng Lee
Get ready to dive into Apple's exciting world of mobile application development. This full-color book shows you how to take advantage of all the new features of the iPhone SDK 4 to create your own native iPhone, iPod touch, and iPad applications. You'll explore Apple's Xcode tools, the Objective-C programming language, and discover a host of APIs that enhance the capabilities of the iPhone SD...
Price: $5.00 | Publisher: Wrox | Release: 2010
by Alasdair Allan
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to ...
Price: $3.99 | Publisher: O'Reilly Media | Release: 2010
Beginning iPhone and iPad Web Apps
by Chris Apers, Daniel Paterson
This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. You'll learn about WebKi...
Price: $25.94 | Publisher: Apress | Release: 2010
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual
by Craig Hockenberry
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environment and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language.This eBook is adapted from parts of iPhone App Development: The Missing Manual....
Publisher: O'Reilly Media | Release: 2010
by Tim Isted
You already know the reasons to get into Mac programming: millions of users rely on the Mac as their primary operating system. If you are searching for a new job, acquiring a skill set, or simply inspired to develop software for the Mac, Beginning Mac Programming is the practical and straightforward introduction to the basics you need to create innovative applications that people will seek out, discuss, and...
Price: $3.74 | Publisher: The Pragmatic Programmers | Release: 2010
by Neal Goldstein
The only thing hotter than the iPhone right now is new apps for the iPhone. Objective-C is the primary language for programming iPhone and Mac OS X applications, and this book makes it easy to learn Objective-C.Even if you have no programming experience, Objective-C For Dummies will teach you what you need to know to start creating iPhone apps. It provides an understanding of object-oriented programming in ...
Price: $10.99 | Publisher: Wiley | Release: 2009
by Dan Pilone, Tracey Pilone
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catchi...
Price: $7.72 | Publisher: O'Reilly Media | Release: 2009
Learn Objective-C for Java Developers
by James Bucanek
Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objectiv...
Price: $29.99 | Publisher: Apress | Release: 2009
by Paul Zirkle, Joe Hogue
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for deali...
Price: $3.95 | Publisher: O'Reilly Media | Release: 2009
by Jack Nutting, David Mark, Jeff LaMarche
The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill t...
Price: $25.72 | Publisher: Apress | Release: 2009