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Introduction to Design Patterns in C++ with Qt, 2/E

Introduction to Design Patterns in C++ with Qt, 2/E

by Alan Ezust, Paul Ezust

This book fills a void between the many syntax-oriented programming texts that teach readers how to program in C++ with standard I/O (e.g., Deitel) and the relatively few books that assume a knowledge of OOP/C++ and emphasize GUI programming using higher-level frameworks (e.g., Blanchette). There are plenty of books on C++ programming but, with few exceptions, the user interface is constrained to either pri...

Price:  $13.20  |  Publisher:  Prentice Hall  |  Release:  2011

Making Embedded Systems

Making Embedded Systems

by Elecia White

Interested in developing embedded systems? Since they don't tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discov...

Price:  $31.99  |  Publisher:  O'Reilly Media  |  Release:  2011

MongoDB and Python

MongoDB and Python

by Niall O'Higgins

Learn how to leverage MongoDB with your Python applications, using the hands-on recipes in this book. You get complete code samples for tasks such as making fast geo queries for location-based apps, efficiently indexing your user documents for social-graph lookups, and many other scenarios.This guide explains the basics of the document-oriented database and shows you how to set up a Python environment with ...

Price:  $6.88  |  Publisher:  O'Reilly Media  |  Release:  2011

Parallel Programming with Microsoft Visual C++

Parallel Programming with Microsoft Visual C++

by Colin Campbell, Ade Miller

Your CPU meter shows a problem. One core is running at 100 percent, but all the other cores are idle. Your application is CPU-bound, but you are using only a fraction of the computing power of your multicore system. Is there a way to get better performance?The answer, in a nutshell, is parallel programming. Where you once would have written the kind of sequential code that is familiar to all programmers, yo...

Price:  $77.47  |  Publisher:  Microsoft Press  |  Release:  2011

Building Hypermedia APIs with HTML5 and Node

Building Hypermedia APIs with HTML5 and Node

by Mike Amundsen

With this concise book, you'll learn the art of building hypermedia APIs that don't simply run on the Web, but that actually exist in the Web. You'll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples.Too many APIs rely on concepts rooted in desktop and local area network patterns that don'...

Price:  $4.98  |  Publisher:  O'Reilly Media  |  Release:  2011

Think Stats

Think Stats

by Allen B. Downey

If you know how to program, you have the skills to turn data into knowledge using the tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python.You'll work with a case study throughout the book to help you learn the entire data analysis process - from collecting data and gener...

Price:  $81.90  |  Publisher:  O'Reilly Media  |  Release:  2011

Gamification by Design

Gamification by Design

by Gabe Zichermann, Christopher Cunningham

What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a ...

Price:  $7.70  |  Publisher:  O'Reilly Media  |  Release:  2011

Specification by Example

Specification by Example

by Gojko Adzic

In this emerging software development practice, teams bridge the communication gap between business stakeholders and dev teams. From the experience of leading teams worldwide, author Gojko Adzic distills seven key patterns and many practical rules for effective ways to specify, test, and deliver software in short, iterative delivery cycles.This book distills from the experience of leading teams worldwide ef...

Price:  $14.99  |  Publisher:  Manning  |  Release:  2011

iOS Recipes

iOS Recipes

by Paul Warren, Matt Drance

Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development with Cocoa Touch and Objective-C. With these recipes in your arsenal, y...

Price:  $3.74  |  Publisher:  The Pragmatic Programmers  |  Release:  2011

Objective-C Fundamentals

Objective-C Fundamentals

by Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug

Objective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy...

Price:  $4.49  |  Publisher:  Manning  |  Release:  2011

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