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iPhone & iPad Game Development For Dummies

iPhone & iPad Game Development For Dummies

by Neal Goldstein, Jon Manning, Paris Buttfield-Addison

Got an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the small screen, what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more. Get your game on!...

Price:  $3.74  |  Publisher:  Wiley  |  Release:  2010

Professional iPhone and iPad Application Development

Professional iPhone and iPad Application Development

by Gene Backlin

Developers are searching for an advanced resource that takes them through what is now a maturing market for the iPhone as well as the nascent market for the iPad— this book fulfills that demand. Providing step-by-step guidance on using the latest version of the iPhone SDK, this hands-on guide discusses a variety of topics and features of the iPhone and iPad and then escorts you through the steps necessary ...

Price:  $6.48  |  Publisher:  Wrox  |  Release:  2010

Beginning iOS 4 Application Development

Beginning iOS 4 Application Development

by Wei-Meng Lee

Get ready to dive into Apple's exciting world of mobile application development. This full-color book shows you how to take advantage of all the new features of the iPhone SDK 4 to create your own native iPhone, iPod touch, and iPad applications. You'll explore Apple's Xcode tools, the Objective-C programming language, and discover a host of APIs that enhance the capabilities of the iPhone SDK. The hands-on...

Price:  $5.00  |  Publisher:  Wrox  |  Release:  2010

iPhone 3D Programming

iPhone 3D Programming

by Philip Rideout

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS - including the iPad and iPod Touch - with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and...

Price:  $10.83  |  Publisher:  O'Reilly Media  |  Release:  2010

iPhone SDK Development

iPhone SDK Development

by Bill Dudney, Chris Adamson

Jump into application development for today's most remarkable mobile communications platform, the Pragmatic way, with iPhone SDK Development. This Pragmatic guide takes you through the tools and APIs, the same ones Apple uses for its applications, that you can use to create your own software for the iPhone and iPod touch. Packed with useful examples, this book will give you both the big-picture concepts and...

Price:  $3.99  |  Publisher:  The Pragmatic Programmers  |  Release:  2009

Palm webOS

Palm webOS

by Mitch Allen

Ideally this book would have been a complete reference of the new platformbut that wasn't possible since the content was written at the same time asthe software SDK was being developed by the Palm engineering team. The bookdoes provide a complete overview of Palm webOS, a thorough description ofthe application model and gives details on many key design concepts. Thereare descriptions and examples of UI widg...

Price:  $27.99  |  Publisher:  O'Reilly Media  |  Release:  2009

Head First iPhone Development

Head First iPhone Development

by Dan Pilone, Tracey Pilone

Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling...

Price:  $7.72  |  Publisher:  O'Reilly Media  |  Release:  2009

iPhone Advanced Projects

iPhone Advanced Projects

by Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, David Mark

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.Paired with Apress's bestsellin...

Price:  $5.07  |  Publisher:  Apress  |  Release:  2009

Getting Started with Flex 3

Getting Started with Flex 3

by Jack D. Herrington, Emily Kim

Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3...

Price:  $3.45  |  Publisher:  O'Reilly Media  |  Release:  2008

Programming Flex 2

Programming Flex 2

by Chafic Kazoun, Joey Lott

Is there an easier way to build and deliver rich internet applications (RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2, the Flex 2 SDK, and this book, you have all you need to build RIAs. Programming Flex 2 offers you plenty of practical and useful examples that reveal how and why to use a particular feature of Flex 2, and when and when not to.As part of the Adobe Developer Library, P...

Price:  $4.61  |  Publisher:  O'Reilly Media  |  Release:  2007

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